I have two qml components sitting in one module.
components
|- Edge.qml
|- Class.qml
|- qmdir
main
|- main.qml
main.py
with main.qml
import urmelgraph.components 1.0
import CustomGeometry 1.0
ApplicationWindow {
visible: true
width: 640
height: 240
title: qsTr("Test")
color: "#2C3E50"
}
and qmdir
module urmelgraph.components
Class 1.0 Class.qml
Edge 1.0 Edge.qml
I am loading both inside my python main.py file.
from PyQt5.QtGui import QGuiApplication, QColor, QSurfaceFormat
from PyQt5.QtQml import QQmlApplicationEngine, QQmlComponent, QQmlContext, qmlRegisterType, QQmlProperty
from PyQt5.QtQuick import QQuickItem, QQuickView, QSGGeometryNode, QSGGeometry, QSGNode, QSGFlatColorMaterial
from PyQt5.QtCore import QObject, pyqtSignal, pyqtSlot, pyqtProperty, QUrl, QPointF, QSizeF
from pathlib import Path
class StraightLine(QQuickItem):
p1_Changed = pyqtSignal()
p2_Changed = pyqtSignal()
segment_count_Changed = pyqtSignal()
def __init__(self, parent: QQuickItem, p1: QPointF = QPointF(0,0), p2: QPointF = QPointF(1,1), segment_count: int = 2):
super().__init__(parent)
self._p1 = p1
self._p2 = p2
self._segment_count = segment_count
self.setFlag(QQuickItem.ItemHasContents, True)
@pyqtProperty("QPointF", notify = p1_Changed)
def p1(self):
return self._p1
@p1.setter
def p1(self, p1: QPointF):
if p1 == self._p1:
return
self._p1 = p1
self.p1_Changed.emit()
self.update()
@pyqtProperty("QPointF", notify = p2_Changed)
def p2(self):
return self._p2
@p2.setter
def p2(self, p2: QPointF):
if p2 == self._p2:
return
self._p2 = p2
self.p2_Changed.emit()
self.update()
@pyqtProperty(int, notify = segment_count_Changed)
def segment_count(self):
return self._segment_count
@segment_count.setter
def segment_count(self, count: int):
if count == self._segment_count:
return
self._segment_count = count
self.segment_count_Changed.emit()
self.update()
def updatePaintNode(self, oldNode: QSGGeometryNode, _):
if oldNode == None:
node = QSGGeometryNode()
geometry = QSGGeometry(QSGGeometry.defaultAttributes_Point2D(), self._segment_count)
geometry.setLineWidth(3)
geometry.setDrawingMode(QSGGeometry.DrawLineStrip)
node.setGeometry(geometry)
node.setFlag(QSGNode.OwnsGeometry)
material = QSGFlatColorMaterial()
material.setColor(QColor(45, 100, 120))
node.setMaterial(material)
node.setFlag(QSGNode.OwnsMaterial)
else:
node = oldNode
geometry = node.geometry()
geometry.allocate(self._segment_count)
itemSize = self.size()
vertices = geometry.vertexDataAsPoint2D()
x1 = self._p1.x()
y1 = self._p1.y()
vertices[0].set(x1, y1)
x2 = self._p2.x()
y2 = self._p2.y()
vertices[1].set(x2, y2)
print(vertices[1].x)
node.markDirty(QSGNode.DirtyGeometry)
return node
if __name__ == "__main__":
import sys
path = Path("..")
resolved_path = path.resolve()
# Create an instance of the application
app = QGuiApplication(sys.argv)
# Set antialising 4 samples
format = QSurfaceFormat()
format.setSamples(4)
QSurfaceFormat.setDefaultFormat(format)
# register custom types
qmlRegisterType(StraightLine, "CustomGeometry", 1, 0, "StraightLine")
# Create QML engine
engine = QQmlApplicationEngine()
# Load the qml file into the engine
engine.addImportPath(str(resolved_path))
engine.load("main/main.qml")
# load the components
component = QQmlComponent(engine)
component.loadUrl(QUrl("components/Class.qml"))
line_component = QQmlComponent(engine)
line_component.loadUrl(QUrl("components/Edge.qml"))
# check for component creation errors
for error in component.errors():
print(error.toString())
# check for component creation errors
for error in line_component.errors():
print(error.toString())
classes = []
for index, class_name in enumerate(["Person", "Home"]):
# create a new instance of the component
cclass = component.create()
# set the class name property of the component
cclass.setProperty("className", class_name)
cclass.setX((cclass.width() + 50) * index)
cclass.setParentItem(engine.rootObjects()[0].findChild(QQuickItem))
classes.append(cclass)
line = line_component.beginCreate(engine.rootContext())
line.setProperty("anchor1", classes[0])
line.setProperty("anchor2", classes[1])
line_component.completeCreate()
# check for object creation errors
for error in line_component.errors():
print(error.toString())
for error in component.errors():
print(error.toString())
engine.quit.connect(app.quit)
sys.exit(app.exec_())
But now I want to connect the first point of the Edge E to a Class component A and the second point of the Edge E to a Class component B.
For that I have created properties in the Edge.qml.
import QtQuick 2.11
import CustomGeometry 1.0
import urmelgraph.components 1.0
StraightLine {
property Class anchor1
property Class anchor2
anchors.fill: parent
Component.onCompleted: {
console.log(anchor1)
console.log(anchor2)
}
p2: Qt.point(anchor2.x + (anchor2.width/2), anchor2.y + (anchor2.height/2))
p1: Qt.point(anchor1.x + (anchor1.width/2), anchor1.y + (anchor1.height/2))
}
This is my Class.qml
import QtQuick 2.11
import QtQuick.Layouts 1.11
Rectangle {
width: 50
height: 20
color: "#2980B9"
border.color: "#ECF0F1"
property string className
Drag.active: dragArea.drag.active
MouseArea {
id: dragArea
anchors.fill: parent
drag.target: parent
// disable delay when moved
drag.threshold: 0
}
Text {
text: className
}
}
In my main.py I have a classes
list with all generated Class components but trying to connect the first class with the second class via Edge (line), for example, doesn't work:
line = line_component.beginCreate(engine.rootContext())
line.setProperty("anchor1", classes[0])
line.setProperty("anchor2", classes[1])
line_component.completeCreate()
However, if I create two Rectangles with id rect1 and rect2 within the main.qml file. using the QQuickItem StraightLine this code is working:
StraightLine {
anchors.fill: parent
p1: Qt.point(rect2.x + (rect2.width/2), rect2.y + (rect2.height/2))
p2: Qt.point(rect1.x + (rect1.width/2), rect1.y + (rect1.height/2))
}
Rectangle {
id: rect1
width: 10
height: 10
color: "red"
radius: width*0.5
Drag.active: dragArea.drag.active
MouseArea {
id: dragArea
anchors.fill: parent
drag.target: parent
// disable delay when moved
drag.threshold: 0
}
}
Rectangle {
id: rect2
width: 10
height: 10
color: "blue"
radius: width*0.5
Drag.active: dragArea2.drag.active
MouseArea {
id: dragArea2
anchors.fill: parent
drag.target: parent
// disable delay when moved
drag.threshold: 0
}
}
How can I pass the reference from those class
components to my edge
components to properly setup a binding for x,y,width,height?