I made matrix-vector multiplication program using AVX2, FMA in C. I compiled using GCC ver7 with -mfma, -mavx.
However, I got the error "incorrect checksum for freed object - object was probably modified after being freed."
I think the error would generate if the matrix dimension isn't multiples of 4.
I know AVX2 use ymm register that can use 4 double precision floating point number. Therefore, I can use AVX2 without error in case the matrix is multiples of 4.
But, here is my question. How can I use AVX2 efficiently if the matrix isn't multiples of 4 ???
Here is my code.
#include "stdio.h"
#include "math.h"
#include "stdlib.h"
#include "time.h"
#include "x86intrin.h"
void mv(double *a,double *b,double *c, int m, int n, int l)
{
__m256d va,vb,vc;
int k;
int i;
for (k = 0; k < l; k++) {
vb = _mm256_broadcast_sd(&b[k]);
for (i = 0; i < m; i+=4) {
va = _mm256_loadu_pd(&a[m*k+i]);
vc = _mm256_loadu_pd(&c[i]);
vc = _mm256_fmadd_pd(vc, va, vb);
_mm256_storeu_pd( &c[i], vc );
}
}
}
int main(int argc, char* argv[]) {
// set variables
int m;
double* a;
double* b;
double* c;
int i;
int temp=0;
struct timespec startTime, endTime;
m=9;
// main program
// set vector or matrix
a=(double *)malloc(sizeof(double) * m*m);
b=(double *)malloc(sizeof(double) * m*1);
c=(double *)malloc(sizeof(double) * m*1);
for (i=0;i<m;i++) {
a[i]=1;
b[i]=1;
c[i]=0.0;
}
for (i=m;i<m*m;i++) {
a[i]=1;
}
// check start time
clock_gettime(CLOCK_REALTIME, &startTime);
mv(a, b, c, m, 1, m);
// check end time
clock_gettime(CLOCK_REALTIME, &endTime);
free(a);
free(b);
free(c);
return 0;
}