What is the process of generating .mov or .m4a file using arrays of Int16 as sterio channel for audio?
I can easily generate raw PCM data as [Int16]
from a .mov file and store it in two files leftChannel.pcm
and rightChannel.pcm
and perform some operations for later use. But I am not able to regenerate the video from these files.
Any process, i.e. direct video generation using raw PCM or using intermediate step of generating m4a from PCM will work.
Update:
I figured out how to convert the PCM array to audio file. But it won't play.
private func convertToM4a(leftChannel leftPath : URL, rightChannel rigthPath : URL, converterCallback : ConverterCallback){
let m4aUrl = FileManagerUtil.getTempFileName(parentFolder: FrameExtractor.PCM_ENCODE_FOLDER, fileNameWithExtension: "encodedAudio.m4a")
if FileManager.default.fileExists(atPath: m4aUrl.path) {
try! FileManager.default.removeItem(atPath: m4aUrl.path)
}
do{
let leftBuffer = try NSArray(contentsOf: leftPath, error: ()) as! [Int16]
let rightBuffer = try NSArray(contentsOf: rigthPath, error: ()) as! [Int16]
let sampleRate = 44100
let channels = 2
let frameCapacity = (leftBuffer.count + rightBuffer.count)/2
let outputSettings = [
AVFormatIDKey : NSInteger(kAudioFormatMPEG4AAC),
AVSampleRateKey : NSInteger(sampleRate),
AVNumberOfChannelsKey : NSInteger(channels),
AVAudioFileTypeKey : NSInteger(kAudioFileAAC_ADTSType),
AVLinearPCMIsBigEndianKey : true,
] as [String : Any]
let audioFile = try AVAudioFile(forWriting: m4aUrl, settings: outputSettings, commonFormat: .pcmFormatInt16, interleaved: false)
let format = AVAudioFormat(commonFormat: .pcmFormatInt16, sampleRate: Double(sampleRate), channels: AVAudioChannelCount(channels), interleaved: false)!
let pcmBuffer = AVAudioPCMBuffer(pcmFormat: format, frameCapacity: AVAudioFrameCount(frameCapacity))!
pcmBuffer.frameLength = pcmBuffer.frameCapacity
for i in 0..<leftBuffer.count {
pcmBuffer.int16ChannelData![0][i] = leftBuffer[i]
}
for i in 0..<rightBuffer.count {
pcmBuffer.int16ChannelData![1][i] = rightBuffer[i]
}
try! audioFile.write(from: pcmBuffer)
converterCallback.m4aEncoded(to: m4aUrl)
} catch {
print(error.localizedDescription)
}
}
Saving it as .m4a with AVAudioFileTypeKey
as m4a type
was giving malformed file error.
Saving it as .aac with above settings plays the file but with broken sound. Just the buzzing sound with some slow mo effect of the original audio, initially I thought that it is something to do with the input and output of sampling rate but that was not the case.
I assume that something is wrong in Output Dictionary. Any help would be appreciated.