I am trying to export a Unity project to Android on a Mac machine but getting this exception:
ExitGUIException: Exception of type 'UnityEngine.ExitGUIException' was thrown. UnityEngine.GUIUtility.ExitGUI () (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUIUtility.cs:152) UnityEditor.Android.AndroidSdkRoot.Browse (System.String sdkPath) UnityEditor.Android.AndroidSDKTools.GetInstance () UnityEditor.Android.PostProcessor.Tasks.CheckAndroidSDK.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) UnityEditor.Android.PostProcessAndroidPlayer.PrepareForBuild (BuildOptions options, BuildTarget target) UnityEditor.Android.AndroidBuildPostprocessor.PrepareForBuild (BuildOptions options, BuildTarget target) UnityEditor.PostprocessBuildPlayer.PrepareForBuild (BuildOptions options, BuildTargetGroup targetGroup, BuildTarget target) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:87) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
It doesn't seems to come from my project code and on C# the project builds properly. Anything I am missing?