3
votes

I know that this question has been done to death at StackOverflow and that there are numerous questions posted on this already. I've probably read every one of them and yet, there's this niggling doubt: I think I understand Overloading pretty well, and Overriding. What gets me is Polymorphism.

For example, the accepted answer to this question explains this with shape.Draw(). I'm confused as to how this is different from Overriding (other times I'm confused with how it is different from Overloading).

Also - does Polymorphism inherently mean deriving from an abstract class? (I think almost all the answers I've read on the topic uses an abstract animal class and makes a cat and a dog meow/bark :)

To sum up, my questions are:

  1. What is Polymorphism w.r.t. Overloading and Overriding?

  2. Could somebody please explain Polymorphism without an abstract class - thanks!

  3. Overloading/Overriding are not subtypes of Polymorphism, are they?

Edited to add a 3rd question and modify the 2nd question.

3
Overloading is orthogonal to subtype/interface (Java) polymorphism. Each overloaded method has a distinct signature. The compiler just saves the effort of choosing (possibly better) unique names :-)user166390

3 Answers

7
votes

To answer your questions:

  1. It's the ability to select more specialized methods in runtime depending on the object being used to call it.
  2. Of course. Polymorphism could occur with no abstract classes involved.
  3. No, overloading/overriding are not types of polymorphism.

Here's an example with polymorphism happening with no abstract classes involved.

// non abstract
class A
{
    public void a()
    {
        System.out.println("Hello from A");
    }
}

class B
   extends A
{
    @Override
    public void a()
    {
        System.out.println("Hello from B");
    }
}

class C
{
    public static void SomeStatic(A a)
    {
         // HERE IS WHERE POLYMORPHISM OCCUR
         a.a();
    }
}

Polymorphism in class C occurs because SomeStatic method could be call with a Reference to A object or a Reference to B object. If it's called with a reference to A, A's a method will be called. If it's called with a reference to B, B's a method will be called. This ability of changing, on runtime, the actual method being called is called Polymorphism.

Overloading barely has anything to do with Polymorphism. In fact, you can hace overloading with no inheritance involved if you want. You could even have overloading with no object orientation involved. Overloading is just letting two function to exist with the same name but with different parameters.

Overriding on the other hand, is just re-defining a method on a specialized (inherited) class. Overriding a method is necessary for polymorphism to happen. Otherwise, the would be no DUAL POSSIBILITIES on runtime (take a close look at the example).

Class C is the key to understand it all:

class Main
{
    public static void main(String[] args)
    {
        A a = new A();
        B b = new B();
        C.SomeStatic(a); // will call A's a
        C.SomeStatic(b); // will call B's a
        // AND THIS IS POLYMORPHISM
        // C will decide WHICH METHOD TO CALL 
        // only at runtime
    }
}

Poly: comes from greek. Means many. Morph: comes from greek. Means form.

So in Polymorphism there are "many" (poly) "forms" (morph) of calling a method. Which one will be called, depends on the object being used to call the method.

1
votes

Actually polymorpishm is not something separate beside of overloading and overriding.

Both - overloading and overriding - are a specific type of polymorphism:

  • Overloading is referred to as adhoc-polymorphism.
  • Overriding is used in object orientation for type-polymorphism to implement different behaviour on subclasses.
0
votes

Polymorphism is an OOP concept in which a single task is performed in many ways. Eg. You can pay bill through debit card , through netbanking.

It is of two type :

1) Compile time polymorphism : which causes static binding(A signature matching technique that compiler use to match the signature). Operator overloading , function overloading is actually a way to implement compile time polymorphism.

2) Run time polymorphism : which causes dynamic binding. Overriding(redefining a method in subsequent sub classes) is a way of implementing the run time polymorphism.