I am attempting to set a material to a game object in my game, I created the object in script so I dont have the option to set it manually through unity. All of this has to be in script etc. my code is
void Start()
{
GameObject cube2 = GameObject.CreatePrimitive(PrimitiveType.Cube);
cube2.transform.position = new Vector3(12f, -3f, -82.5f);
}
So I set the cube I created to "cube2". So aka what I am attempting to do is set it to red. I currently have a material created named red. Thank you.