I'm trying to make some flame in Aframe using a mesh I get on Sketchfab. My problem is the flame mesh have shadow and is dark. How can i change this ? I try setting material emissive
and emissiveIntensity
but it doesn't affect the result...
Here is the code rendered by Chrome and a screenshot
<a-entity gltf-model="#fire1"
position="1 1 1"
scale="0.2 0.2 0.2"
rotation="0 15 0"
spinning=""
emissive-light=""
material=""
visible="">
<a-light position=""
intensity="1"
light=""
angle="-180"
distance="20"
type="spot"
rotation=""
scale=""
visible=""></a-light>
</a-entity>
Thanks !