10
votes

I want to take an RGB image and convert it to a black and white RGB image, where a pixel is black if its HSV value is between a certain range and white otherwise.

Currently I create a new image, then create a list of new pixel values by iterating through its data, then .putdata() that list to form the new image.

It feels like there should be a much faster way of doing this, e.g. with .point(), but it seems .point() doesn't get given pixels but values from 0 to 255 instead. Is there a .point() transform but on pixels?

4
Is it necessary to convert the image to HSV? You might consider doing the transformation on your requirements range to find an adequate RGB requirements window (the transformation is not linear, so, wondering if an approximation is ok) - Paul
Do you use NumPy? I usually eschew most PIL functions for numpy array operations when things are not "standard" image tweaks. - Paul
i could use numpy, though im not familiar with it. and yeah the transform must be hsv, but if it didnt, how would i do it with rgb anyway? - Claudiu
For example, if your HSV window is narrow and you want to catch all colors within a sphere of, say, 10 HSV values in any direction from a specific color, then it would be good enough to approximate the same window in RGB, but it might be more of an oval-shaped window surrounding the same color in RGB-space. - Paul
I use scikits.image.color.rgb2hsv() to get HSV values, which is nice if you can afford to install numpy/scipy/et al. But @paul I would wager that HSV functions aren't in PIL because there aren't any image binary formats that store their data as HSV values. Also, not much of anything has been added in PIL of late... <frownyface /> - fish2000

4 Answers

21
votes

Ok, this does work (fixed some overflow errors):

import numpy, Image
i = Image.open(fp).convert('RGB')
a = numpy.asarray(i, int)

R, G, B = a.T

m = numpy.min(a,2).T
M = numpy.max(a,2).T

C = M-m #chroma
Cmsk = C!=0

# Hue
H = numpy.zeros(R.shape, int)
mask = (M==R)&Cmsk
H[mask] = numpy.mod(60*(G-B)/C, 360)[mask]
mask = (M==G)&Cmsk
H[mask] = (60*(B-R)/C + 120)[mask]
mask = (M==B)&Cmsk
H[mask] = (60*(R-G)/C + 240)[mask]
H *= 255
H /= 360 # if you prefer, leave as 0-360, but don't convert to uint8

# Value
V = M

# Saturation
S = numpy.zeros(R.shape, int)
S[Cmsk] = ((255*C)/V)[Cmsk]

# H, S, and V are now defined as integers 0-255

It is based on the Wikipedia's definition of HSV. I'll look it over as I get more time. There are definitely speedups and maybe bugs. Please let me know if you find any. cheers.


Results:

starting with this colorwheel: enter image description here

I get these results:

Hue:

enter image description here

Value:

enter image description here

Saturation:

enter image description here

5
votes

EDIT 2: This now returns the same results as Paul's code, as it should...

import numpy, scipy

image = scipy.misc.imread("test.png") / 255.0

r, g, b = image[:,:,0], image[:,:,1], image[:,:,2]
m, M = numpy.min(image[:,:,:3], 2), numpy.max(image[:,:,:3], 2)
d = M - m

# Chroma and Value
c = d
v = M

# Hue
h = numpy.select([c ==0, r == M, g == M, b == M], [0, ((g - b) / c) % 6, (2 + ((b - r) / c)), (4 + ((r - g) / c))], default=0) * 60

# Saturation
s = numpy.select([c == 0, c != 0], [0, c/v])

scipy.misc.imsave("h.png", h)
scipy.misc.imsave("s.png", s)
scipy.misc.imsave("v.png", v)

which gives hue from 0 to 360, saturation from 0 to 1 and value from 0 to 1. I looked at the results in image format, and they seem good.

I wasn't sure by reading your question whether it was only the "value" as in V from HSV that you were interested in. If it is, then you can bypass most of this code.

You can then select pixels based on those values and set them to 1 (or white/black) using something like:

newimage = (v > 0.3) * 1
2
votes

This solution is based on Paul's code. I fixed DivByZero Bug and implemented RGB to HSL. There is also HSL to RGB:

import numpy

def rgb_to_hsl_hsv(a, isHSV=True):
    """
    Converts RGB image data to HSV or HSL.
    :param a: 3D array. Retval of numpy.asarray(Image.open(...), int)
    :param isHSV: True = HSV, False = HSL
    :return: H,S,L or H,S,V array
    """
    R, G, B = a.T

    m = numpy.min(a, 2).T
    M = numpy.max(a, 2).T

    C = M - m #chroma
    Cmsk = C != 0

    # Hue
    H = numpy.zeros(R.shape, int)
    mask = (M == R) & Cmsk
    H[mask] = numpy.mod(60 * (G[mask] - B[mask]) / C[mask], 360)
    mask = (M == G) & Cmsk
    H[mask] = (60 * (B[mask] - R[mask]) / C[mask] + 120)
    mask = (M == B) & Cmsk
    H[mask] = (60 * (R[mask] - G[mask]) / C[mask] + 240)
    H *= 255
    H /= 360 # if you prefer, leave as 0-360, but don't convert to uint8


    # Saturation
    S = numpy.zeros(R.shape, int)

    if isHSV:
        # This code is for HSV:
        # Value
        V = M

        # Saturation
        S[Cmsk] = ((255 * C[Cmsk]) / V[Cmsk])
        # H, S, and V are now defined as integers 0-255
        return H.swapaxes(0, 1), S.swapaxes(0, 1), V.swapaxes(0, 1)
    else:
        # This code is for HSL:
        # Value
        L = 0.5 * (M + m)

        # Saturation
        S[Cmsk] = ((C[Cmsk]) / (1 - numpy.absolute(2 * L[Cmsk]/255.0 - 1)))
        # H, S, and L are now defined as integers 0-255
        return H.swapaxes(0, 1), S.swapaxes(0, 1), L.swapaxes(0, 1)


def rgb_to_hsv(a):
    return rgb_to_hsl_hsv(a, True)


def rgb_to_hsl(a):
    return rgb_to_hsl_hsv(a, False)


def hsl_to_rgb(H, S, L):
    """
    Converts HSL color array to RGB array

    H = [0..360]
    S = [0..1]
    l = [0..1]

    http://en.wikipedia.org/wiki/HSL_and_HSV#From_HSL

    Returns R,G,B in [0..255]
    """

    C = (1 - numpy.absolute(2 * L - 1)) * S

    Hp = H / 60.0
    X = C * (1 - numpy.absolute(numpy.mod(Hp, 2) - 1))

    # initilize with zero
    R = numpy.zeros(H.shape, float)
    G = numpy.zeros(H.shape, float)
    B = numpy.zeros(H.shape, float)

    # handle each case:

    mask = (Hp >= 0) == ( Hp < 1)
    R[mask] = C[mask]
    G[mask] = X[mask]

    mask = (Hp >= 1) == ( Hp < 2)
    R[mask] = X[mask]
    G[mask] = C[mask]

    mask = (Hp >= 2) == ( Hp < 3)
    G[mask] = C[mask]
    B[mask] = X[mask]

    mask = (Hp >= 3) == ( Hp < 4)
    G[mask] = X[mask]
    B[mask] = C[mask]

    mask = (Hp >= 4) == ( Hp < 5)
    R[mask] = X[mask]
    B[mask] = C[mask]

    mask = (Hp >= 5) == ( Hp < 6)
    R[mask] = C[mask]
    B[mask] = X[mask]

    m = L - 0.5*C
    R += m
    G += m
    B += m

    R *=255.0
    G *=255.0
    B *=255.0

    return R.astype(int),G.astype(int),B.astype(int)

def combineRGB(r,g,b):
    """
    Combines separated R G B arrays into one array = image.
    scipy.misc.imsave("rgb.png", combineRGB(R,G,B))
    """
    rgb = numpy.zeros((r.shape[0],r.shape[1],3), 'uint8')
    rgb[..., 0] = r
    rgb[..., 1] = g
    rgb[..., 2] = b
    return rgb
1
votes

I think the fastest result would be through numpy. The function would look something like (updated, added more detail to example):

limg = im.convert("L", ( 0.5, 0.5, 0.5, 0.5 ) )
na = numpy.array ( limg.getdata() )
na = numpy.piecewise(na, [ na > 128 ], [255, 0])
limg.pytdata(na)
limg.save("new.png")

Ideally, you could use the piecewise function without first converting to black and white, that would be more like the original example. The syntax would be something along the lines of:

na = numpy.piecewise(na, [ na[0] > 128 ], [255, 0])

But, you would have to be careful as an RGB image is either a 3 or 4 tuple on the return value.