I've been experimenting with Chromecast. I'm running into playback issues.
For the first 5-6 minutes or so, it's all right. It's all a bunch of PROGRESS, TIME_UPDATE, SEGMENT_DOWNLOADED.
player.html?cache=500:102 aj {type: "PROGRESS", currentMediaTime: 398.742094}
player.html?cache=500:102 jj {type: "SEGMENT_DOWNLOADED", downloadTime: 175, size: 33646}
player.html?cache=500:102 aj {type: "TIME_UPDATE", currentMediaTime: 398.9985}
[Violation] 'setInterval' handler took 229ms
player.html?cache=500:102 aj {type: "PROGRESS", currentMediaTime: 401.334166} `
player.html?cache=500:102 aj {type: "TIME_UPDATE", currentMediaTime: 401.510657}
cast_receiver_framework.js:48 [Violation] 'timeupdate' handler took 455ms
[Violation] 'setTimeout' handler took 1131ms
cast_receiver_framework.js:66 [440.120s] [cast.receiver.MediaManager] Time drifted: -4588.799999999999
cast_receiver_framework.js:66 [440.800s] [cast.receiver.MediaManager] Sending broadcast status message
cast_receiver_framework.js:66 [440.954s] [cast.receiver.IpcChannel] IPC message sent: {"namespace":"urn:x-cast:com.google.cast.media","senderId":":","data":"{\"type\":\"MEDIA_STATUS\",\"status\":[{\"mediaSessionId\":1,\"playbackRate\":1,\"playerState\":\"PLAYING\",\"currentTime\":408.382866,\"supportedMediaCommands\":15,\"volume\":{\"level\":1,\"muted\":false},\"activeTrackIds\":[],\"currentItemId\":1,\"repeatMode\":\"REPEAT_OFF\"}],\"requestId\":0}"}
[Violation] 'setTimeout' handler took 1043ms
[Violation] 'updateend' handler took 177ms
Most of the time, the "time drift" message matches the moment the player stops, and it's never able to recover, so I guess it's somehow related to the problem.
Then, the server will typically take more and more time to respond to chunk requests (20-60 seconds), and the playback will never resume. I'm not sure how the server part is related to the issue. It's puzzling me.
Any word of advice on how to debug this will be appreciated.