I was wondering if I could get some clarification on an issue because I have found Apple's documentation to be very unclear. I have added an edge pan gesture to a UIScrollView (or more accurately the scrollview of a UIPageViewController) and I have found that the swipe/pan gestures of the scrollview clash with the edge pan gesture that I have added.
edit: As requested below, here is the code I have used to implement the gesture on the scroll view and the delegate functions that I have used.
PageViewController VDL:
override func viewDidLoad(){
super.viewDidLoad()
self.dataSource = self
for eachSubView in self.view.subviews {
if String(describing: type(of: eachSubView)) == "_UIQueuingScrollView" {
let leftEdge = UIScreenEdgePanGestureRecognizer(target: self, action: #selector(handleSwipeFromLeft(_:)))
leftEdge.edges = .left
leftEdge.delegate = self
eachSubView.addGestureRecognizer(leftEdge)
}
}
}
Handle Swipe From Left Function:
func handleSwipeFromLeft(_ gesture: UIScreenEdgePanGestureRecognizer) {
let percent = gesture.translation(in: gesture.view!).x / gesture.view!.bounds.size.width
if gesture.state == .began {
interactionController = UIPercentDrivenInteractiveTransition()
if self.navigationController!.viewControllers.count > 1 {
self.navigationController?.popViewController(animated: true)
} else {
dismiss(animated: true)
}
} else if gesture.state == .changed {
interactionController?.update(percent / 4.8)
} else if gesture.state == .ended {
if percent > 0.2 && gesture.state != .cancelled {
interactionController?.finish()
} else {
interactionController?.cancel()
}
interactionController = nil
}
}
GestureRecogniserDelegate:
extension ArticleViewPageController: UIGestureRecognizerDelegate {
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRequireFailureOf otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if String(describing: type(of: gestureRecognizer)) == "UIScreenEdgePanGestureRecognizer" {
return false
} else {
return true
}
}
}
I have been reading Apple's documentation about this issue (Coordinating Multiple Gesture Recognisers, Preferring One Gesture Over Another) but their documentation has not helped. In the first of the two documents there is a section that reads:
To prevent the unintended side effects of the default recognition behavior, you can tell UIKit to recognize gestures in a specific order using a delegate object. UIKit uses the methods of your delegate object to determine whether a gesture recognizer must come before or after other gesture recognizers.
This is exactly what I want to achieve as I want to preference the edge swipe over the other gestures of the scrollview. However, that section goes on to talk about achieving this by implementing the UIGestureRecognizerDelegate method shouldRequireFailureOf which I have implemented but since the scrollview's pan gesture does not actually fail until after a finger is lifted, this does nothing to preference the edge gesture.
I have also implemented the shouldRecognizeSimultaneouslyWith method which does resolve the conflict but it also causes the scrollview to scroll during the edge pan.
I would love to be able to do as that excerpt says and have my gestures recognised in a specific order. Any help in achieving this would be very much appreciated.
Thanks!