1
votes

While testing how Codename One iOS build works I found no way to make an ad-hoc build. I gave my Apple Developer credentials in CN1 to be used in the build process and CN1 correctly gave me the option to select the unique devices I had set up at the Apple Developer end. I got no errors and everything seemed to be ok.

However, after that process the only options I had for an iOS build were "debug build" and "Appstore build", the latter being grayed out. If I decide to move to CN1 I really need the ad-hoc option because the apps are definitely not going to the app store but installed through enterprise delivery channel(s).

So how can one do an ad-hoc release build? Or is it possible at all?

1

1 Answers

0
votes

In Codename One Settings under the "iOS Signing" section you should see these options:

iOS Signing Options