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votes

Im trying to make it so after a player touches a certain brick it falls,that part works.But what I want it to do is to respawn after a set amount of time and the old one be destroyed.Im trying to make an obby with falling bricks.I have no clue what to do

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1 Answers

1
votes

That's pretty easy, all you need to do is add a wait() and then once it's waited said amount of time make it change the position of the block back to what it was. Here:

function onTouched(humanoid)
    wait(3)
    script.Parent.Position = Vector3.new(0.57, 1.2, 1.23)
end
script.Parent.Touched:connect(onTouched)

Put this script in the brick you want 'regenerated' and change the wait and position to what you want.