It was because the website sends many responses, and this code will see another request other than I want, then detach the debugger so I can't get the result.
To solve this, just use a single debugger and do not detach it, or only detach when it's safe to.
var gAttached = false;
var gRequests = [];
var gObjects = [];
chrome.debugger.onEvent.addListener(function (source, method, params) {
if (method == "Network.requestWillBeSent") {
// If we see a url need to be handled, push it into index queue
var rUrl = params.request.url;
if (getTarget(rUrl) >= 0) {
gRequests.push(rUrl);
}
}
if (method == "Network.responseReceived") {
// We get its request id here, write it down to object queue
var eUrl = params.response.url;
var target = getTarget(eUrl);
if (target >= 0) {
gObjects.push({
requestId: params.requestId,
target: target,
url: eUrl
});
}
}
if (method == "Network.loadingFinished" && gObjects.length > 0) {
// Pop out the request object from both object queue and request queue
var requestId = params.requestId;
var object = null;
for (var o in gObjects) {
if (requestId == gObjects[o].requestId) {
object = gObjects.splice(o, 1)[0];
break;
}
}
// Usually loadingFinished will be immediately after responseReceived
if (object == null) {
console.log('Failed!!');
return;
}
gRequests.splice(gRequests.indexOf(object.url), 1);
chrome.debugger.sendCommand(
source,
"Network.getResponseBody",
{"requestId": requestId},
function (response) {
if (response) {
dispatch(source.tabId, object.target, JSON.parse(response.body));
} else {
console.log("Empty response for " + object.url);
}
// If we don't have any request waiting for response, re-attach debugger
// since without this step it will lead to memory leak.
if (gRequests.length == 0) {
chrome.debugger.detach({
tabId: source.tabId
}, function () {
chrome.debugger.attach({
tabId: source.tabId
}, "1.0", function () {
chrome.debugger.sendCommand({
tabId: source.tabId
}, "Network.enable");
});
});
}
});
}
}
);
var initialListener = function (details) {
if (gAttached) return; // Only need once at the very first request, so block all following requests
var tabId = details.tabId;
if (tabId > 0) {
gAttached = true;
chrome.debugger.attach({
tabId: tabId
}, "1.0", function () {
chrome.debugger.sendCommand({
tabId: tabId
}, "Network.enable");
});
// Remove self since the debugger is attached already
chrome.webRequest.onBeforeRequest.removeListener(initialListener);
}
};
// Attach debugger on startup
chrome.webRequest.onBeforeRequest.addListener(initialListener, {urls: [""]}, ["blocking"]);
// Filter if the url is what we want
function getTarget(url) {
for (var i in TARGETS) {
var target = TARGETS[i];
if (url.match(target.url)) {
return i;
}
}
return -1;
}
const TARGETS = [
{url: '/path1', desc: 'target1'},
{url: '/path2', desc: 'target2'}
]