Custom Keyboard in Xamarin forms
You could create a PageRenderer
and use native .axml
layout file to create the custom Keyboard
.
For example, my KeyboardPageRenderer
:
[assembly: ExportRenderer(typeof(MyKeyboardPage), typeof(KeyboardPageRenderer))]
...
public class KeyboardPageRenderer : PageRenderer
{
public CustomKeyboardView mKeyboardView;
public EditText mTargetView;
public Android.InputMethodServices.Keyboard mKeyboard;
Activity activity;
global::Android.Views.View view;
protected override void OnElementChanged(ElementChangedEventArgs<Page> e)
{
base.OnElementChanged(e);
if (e.OldElement != null || Element == null)
{
return;
}
try
{
SetupUserInterface();
SetupEventHandlers();
this.AddView(view);
}
catch (System.Exception ex)
{
System.Diagnostics.Debug.WriteLine(@" ERROR: ", ex.Message);
}
}
void SetupUserInterface()
{
activity = this.Context as Activity;
view = activity.LayoutInflater.Inflate(Resource.Layout.activity_keyboard, this, false);
mKeyboard = new Android.InputMethodServices.Keyboard(Context, Resource.Xml.keyboard);
mTargetView = view.FindViewById<EditText>(Resource.Id.target);
mKeyboardView = view.FindViewById<CustomKeyboardView>(Resource.Id.keyboard_view);
mKeyboardView.Keyboard = mKeyboard;
}
void SetupEventHandlers()
{
mTargetView.Touch += (sender, e) =>
{
ShowKeyboardWithAnimation();
e.Handled = false;
mTargetView.ShowSoftInputOnFocus = false;
};
mKeyboardView.Key += async (sender, e) =>
{
long eventTime = JavaSystem.CurrentTimeMillis();
KeyEvent ev = new KeyEvent(eventTime, eventTime, KeyEventActions.Down, e.PrimaryCode, 0, 0, 0, 0, KeyEventFlags.SoftKeyboard | KeyEventFlags.KeepTouchMode);
DispatchKeyEvent(ev);
await Task.Delay(1);
mTargetView.RequestFocus();
};
}
public void ShowKeyboardWithAnimation()
{
if (mKeyboardView.Visibility == ViewStates.Gone)
{
mKeyboardView.Visibility = ViewStates.Visible;
Android.Views.Animations.Animation animation = AnimationUtils.LoadAnimation(
Context,
Resource.Animation.slide_in_bottom
);
mKeyboardView.ShowWithAnimation(animation);
}
}
protected override void OnLayout(bool changed, int l, int t, int r, int b)
{
base.OnLayout(changed, l, t, r, b);
var msw = MeasureSpec.MakeMeasureSpec(r - l, MeasureSpecMode.Exactly);
var msh = MeasureSpec.MakeMeasureSpec(b - t, MeasureSpecMode.Exactly);
view.Measure(msw, msh);
view.Layout(0, 0, r - l, b - t);
}
}
Effect:
.
I wrote up a simple demo about how to implement this feature, you can see it in this GitHub Repository.
I don't know Hebrew, if you need to achieve the effect like the picture you have post, you need custom the layout in keyboard.xml
file.
Update :
I am done iOS portion using entry render so only try to do for android portion
I write a EntryRenderer
to implement this feature, effect like this, hope this can help you.
public class MyEntry2Renderer : ViewRenderer<MyEntry, TextInputLayout>,
ITextWatcher,
TextView.IOnEditorActionListener
{
private bool _hasFocus;
public CustomKeyboardView mKeyboardView;
public Android.InputMethodServices.Keyboard mKeyboard;
ViewGroup activityRootView;
protected EditText EditText => Control.EditText;
public bool OnEditorAction(TextView v, ImeAction actionId, KeyEvent e)
{
if ((actionId == ImeAction.Done) || ((actionId == ImeAction.ImeNull) && (e.KeyCode == Keycode.Enter)))
{
Control.ClearFocus();
//HideKeyboard();
((IEntryController)Element).SendCompleted();
}
return true;
}
public virtual void AfterTextChanged(IEditable s)
{
}
public virtual void BeforeTextChanged(ICharSequence s, int start, int count, int after)
{
}
public virtual void OnTextChanged(ICharSequence s, int start, int before, int count)
{
if (string.IsNullOrWhiteSpace(Element.Text) && (s.Length() == 0)) return;
((IElementController)Element).SetValueFromRenderer(Entry.TextProperty, s.ToString());
}
protected override TextInputLayout CreateNativeControl()
{
var textInputLayout = new TextInputLayout(Context);
var editText = new EditText(Context);
#region Add the custom Keyboard in your Page
var activity = Forms.Context as Activity;
var rootView = activity.Window.DecorView.FindViewById(Android.Resource.Id.Content);
activity.Window.SetSoftInputMode(SoftInput.StateAlwaysHidden);
activityRootView = ((ViewGroup)rootView).GetChildAt(0) as ViewGroup;
mKeyboardView = new CustomKeyboardView(Forms.Context, null);
Android.Widget.RelativeLayout.LayoutParams layoutParams =
new Android.Widget.RelativeLayout.LayoutParams(LayoutParams.MatchParent, LayoutParams.WrapContent); // or wrap_content
layoutParams.AddRule(LayoutRules.AlignParentBottom);
activityRootView.AddView(mKeyboardView, layoutParams);
#endregion
//First open the current page, hide the Keyboard
mKeyboardView.Visibility = ViewStates.Gone;
//Use the custom Keyboard
mKeyboard = new Android.InputMethodServices.Keyboard(Context, Resource.Xml.keyboard2);
mKeyboardView.Keyboard = mKeyboard;
mKeyboardView.Key += async (sender, e) =>
{
long eventTime = JavaSystem.CurrentTimeMillis();
KeyEvent ev = new KeyEvent(eventTime, eventTime, KeyEventActions.Down, e.PrimaryCode, 0, 0, 0, 0, KeyEventFlags.SoftKeyboard | KeyEventFlags.KeepTouchMode);
DispatchKeyEvent(ev);
await Task.Delay(1);
};
textInputLayout.AddView(editText);
return textInputLayout;
}
protected override void OnElementChanged(ElementChangedEventArgs<MyEntry> e)
{
base.OnElementChanged(e);
if (e.OldElement != null)
if (Control != null)
EditText.FocusChange -= ControlOnFocusChange;
if (e.NewElement != null)
{
var ctrl = CreateNativeControl();
SetNativeControl(ctrl);
EditText.ShowSoftInputOnFocus = false;
EditText.FocusChange += ControlOnFocusChange;
}
}
private void ControlOnFocusChange(object sender, FocusChangeEventArgs args)
{
_hasFocus = args.HasFocus;
if (_hasFocus)
{
EditText.Post(() =>
{
EditText.RequestFocus();
ShowKeyboardWithAnimation();
});
}
else
{
//Hide the Keyboard
mKeyboardView.Visibility = ViewStates.Gone;
}
}
public void ShowKeyboardWithAnimation()
{
if (mKeyboardView.Visibility == ViewStates.Gone)
{
mKeyboardView.Visibility = ViewStates.Visible;
Android.Views.Animations.Animation animation = AnimationUtils.LoadAnimation(
Context,
Resource.Animation.slide_in_bottom
);
mKeyboardView.ShowWithAnimation(animation);
}
}
}
Xamarin.Forms
. – Eren Shen