I'm having real issues doing something I think should be quite easy so I am probably doing something very wrong! I have a sprite on top of a space background image which is sitting within a canvas which the camera is fixed over and can be moved around. This is the main scene.
I am at the point where I want the player to be able to add a room to the station. This basically consists of another sprite which can slot into a space on top of the station sprite. I can add the sprite to the image and see it on top of the station in the sprite view but I cannot see it in the game view while the game is running. I have tried:
- Having a canvas which a gameoject can be Instantiated on and then setting the image to the new room image.
- Adding the sprite to the base station sprite, making sure they are on the same layer and then changing the sorting layer and order in layer and I don't think I have done this properly.
The room sprite is a child of the station and I just cannot get it to show in game. Can anyone offer any suggestions as to things I may have missed?