92
votes

I have been watching the growing visibility of functional programming languages and features for a while. I looked into them and didn't see the reason for the appeal.

Then, recently I attended Kevin Smith's "Basics of Erlang" presentation at Codemash.

I enjoyed the presentation and learned that a lot of the attributes of functional programming make it much easier to avoid threading/concurrency issues. I understand the lack of state and mutability makes it impossible for multiple threads to alter the same data, but Kevin said (if I understood correctly) all communication takes place through messages and the mesages are processed synchronously (again avoiding concurrency issues).

But I have read that Erlang is used in highly scalable applications (the whole reason Ericsson created it in the first place). How can it be efficient handling thousands of requests per second if everything is handled as a synchronously processed message? Isn't that why we started moving towards asynchronous processing - so we can take advantage of running multiple threads of operation at the same time and achieve scalability? It seems like this architecture, while safer, is a step backwards in terms of scalability. What am I missing?

I understand the creators of Erlang intentionally avoided supporting threading to avoid concurrency problems, but I thought multi-threading was necessary to achieve scalability.

How can functional programming languages be inherently thread-safe, yet still scale?

8
[Not mentioned]: Erlangs' VM takes asynchronousness to another level. By voodoo magic (asm) it allows sync operations like socket:read to block without stopping an os thread. This allows you to write syncronous code when other languages would force you into async-callback nests. It is much easier to write a scaling app with the mind picture of single threaded micro-services VS keeping the big picture in mind every time you tack something onto the code base.Vans S
@Vans S Interesting.Jim Anderson

8 Answers

100
votes

A functional language doesn't (in general) rely on mutating a variable. Because of this, we don't have to protect the "shared state" of a variable, because the value is fixed. This in turn avoids the majority of the hoop jumping that traditional languages have to go through to implement an algorithm across processors or machines.

Erlang takes it further than traditional functional languages by baking in a message passing system that allows everything to operate on an event based system where a piece of code only worries about receiving messages and sending messages, not worrying about a bigger picture.

What this means is that the programmer is (nominally) unconcerned that the message will be handled on another processor or machine: simply sending the message is good enough for it to continue. If it cares about a response, it will wait for it as another message.

The end result of this is that each snippet is independent of every other snippet. No shared code, no shared state and all interactions coming from a a message system that can be distributed among many pieces of hardware (or not).

Contrast this with a traditional system: we have to place mutexes and semaphores around "protected" variables and code execution. We have tight binding in a function call via the stack (waiting for the return to occur). All of this creates bottlenecks that are less of a problem in a shared nothing system like Erlang.

EDIT: I should also point out that Erlang is asynchronous. You send your message and maybe/someday another message arrives back. Or not.

Spencer's point about out of order execution is also important and well answered.

74
votes

The message queue system is cool because it effectively produces a "fire-and-wait-for-result" effect which is the synchronous part you're reading about. What makes this incredibly awesome is that it means lines do not need to be executed sequentially. Consider the following code:

r = methodWithALotOfDiskProcessing();
x = r + 1;
y = methodWithALotOfNetworkProcessing();
w = x * y

Consider for a moment that methodWithALotOfDiskProcessing() takes about 2 seconds to complete and that methodWithALotOfNetworkProcessing() takes about 1 second to complete. In a procedural language this code would take about 3 seconds to run because the lines would be executed sequentially. We're wasting time waiting for one method to complete that could run concurrently with the other without competing for a single resource. In a functional language lines of code don't dictate when the processor will attempt them. A functional language would try something like the following:

Execute line 1 ... wait.
Execute line 2 ... wait for r value.
Execute line 3 ... wait.
Execute line 4 ... wait for x and y value.
Line 3 returned ... y value set, message line 4.
Line 1 returned ... r value set, message line 2.
Line 2 returned ... x value set, message line 4.
Line 4 returned ... done.

How cool is that? By going ahead with the code and only waiting where necessary we've reduced the waiting time to two seconds automagically! :D So yes, while the code is synchronous it tends to have a different meaning than in procedural languages.

EDIT:

Once you grasp this concept in conjunction with Godeke's post it's easy to imagine how simple it becomes to take advantage of multiple processors, server farms, redundant data stores and who knows what else.

16
votes

It's likely that you're mixing up synchronous with sequential.

The body of a function in erlang is being processed sequentially. So what Spencer said about this "automagical effect" doesn't hold true for erlang. You could model this behaviour with erlang though.

For example you could spawn a process that calculates the number of words in a line. As we're having several lines, we spawn one such process for each line and receive the answers to calculate a sum from it.

That way, we spawn processes that do the "heavy" computations (utilizing additional cores if available) and later we collect the results.

-module(countwords).
-export([count_words_in_lines/1]).

count_words_in_lines(Lines) ->
    % For each line in lines run spawn_summarizer with the process id (pid)
    % and a line to work on as arguments.
    % This is a list comprehension and spawn_summarizer will return the pid
    % of the process that was created. So the variable Pids will hold a list
    % of process ids.
    Pids = [spawn_summarizer(self(), Line) || Line <- Lines], 
    % For each pid receive the answer. This will happen in the same order in
    % which the processes were created, because we saved [pid1, pid2, ...] in
    % the variable Pids and now we consume this list.
    Results = [receive_result(Pid) || Pid <- Pids],
    % Sum up the results.
    WordCount = lists:sum(Results),
    io:format("We've got ~p words, Sir!~n", [WordCount]).

spawn_summarizer(S, Line) ->
    % Create a anonymous function and save it in the variable F.
    F = fun() ->
        % Split line into words.
        ListOfWords = string:tokens(Line, " "),
        Length = length(ListOfWords),
        io:format("process ~p calculated ~p words~n", [self(), Length]),
        % Send a tuple containing our pid and Length to S.
        S ! {self(), Length}
    end,
    % There is no return in erlang, instead the last value in a function is
    % returned implicitly.
    % Spawn the anonymous function and return the pid of the new process.
    spawn(F).

% The Variable Pid gets bound in the function head.
% In erlang, you can only assign to a variable once.
receive_result(Pid) ->
    receive
        % Pattern-matching: the block behind "->" will execute only if we receive
        % a tuple that matches the one below. The variable Pid is already bound,
        % so we are waiting here for the answer of a specific process.
        % N is unbound so we accept any value.
        {Pid, N} ->
            io:format("Received \"~p\" from process ~p~n", [N, Pid]),
            N
    end.

And this is what it looks like, when we run this in the shell:

Eshell V5.6.5  (abort with ^G)
1> Lines = ["This is a string of text", "and this is another", "and yet another", "it's getting boring now"].
["This is a string of text","and this is another",
 "and yet another","it's getting boring now"]
2> c(countwords).
{ok,countwords}
3> countwords:count_words_in_lines(Lines).
process <0.39.0> calculated 6 words
process <0.40.0> calculated 4 words
process <0.41.0> calculated 3 words
process <0.42.0> calculated 4 words
Received "6" from process <0.39.0>
Received "4" from process <0.40.0>
Received "3" from process <0.41.0>
Received "4" from process <0.42.0>
We've got 17 words, Sir!
ok
4> 
13
votes

The key thing that enables Erlang to scale is related to concurrency.

An operating system provides concurrency by two mechanisms:

  • operating system processes
  • operating system threads

Processes don't share state – one process can't crash another by design.

Threads share state – one thread can crash another by design – that's your problem.

With Erlang – one operating system process is used by the virtual machine and the VM provides concurrency to Erlang programme not by using operating system threads but by providing Erlang processes – that is Erlang implements its own timeslicer.

These Erlang process talk to each other by sending messages (handled by the Erlang VM not the operating system). The Erlang processes address each other using a process ID (PID) which has a three-part address <<N3.N2.N1>>:

  • process no N1 on
  • VM N2 on
  • physical machine N3

Two processes on the same VM, on different VM's on the same machine or two machines communicate in the same way – your scaling is therefore independent of the number of physical machines you deploy your application on (in the first approximation).

Erlang is only threadsafe in a trivial sense – it doesn't have threads. (The language that is, the SMP/multi-core VM uses one operating system thread per core).

7
votes

You may have a misunderstanding of how Erlang works. The Erlang runtime minimizes context-switching on a CPU, but if there are multiple CPUs available, then all are used to process messages. You don't have "threads" in the sense that you do in other languages, but you can have a lot of messages being processed concurrently.

4
votes

Erlang messages are purely asynchronous, if you want a synchronous reply to your message you need to explicitly code for that. What was possibly said was that messages in a process message box is processed sequentially. Any message sent to a process goes sits in that process message box, and the process gets to pick one message from that box process it and then move on to the next one, in the order it sees fit. This is a very sequential act and the receive block does exactly that.

Looks like you have mixed up synchronous and sequential as chris mentioned.

-2
votes

In a purely functional language, order of evaluation doesn't matter - in a function application fn(arg1, .. argn), the n arguments can be evaluated in parallel. That guarantees a high level of (automatic) parallelism.

Erlang uses a process modell where a process can run in the same virtual machine, or on a different processor -- there is no way to tell. That is only possible because messages are copied between processes, there is no shared (mutable) state. Multi-processor paralellism goes a lot farther than multi-threading, since threads depend upon shared memory, this there can only be 8 threads running in parallel on a 8-core CPU, while multi-processing can scale to thousands of parallel processes.