Start passing first tutorial "Roll-a-Ball", and at the stage #3 "Collecting, Scoring and Building the game", I saw an interesting thing without explanation:
Both "Player" and "Pick Up" have "Rigid Body component attached" and have Use Gravity checkbox selected. But "Player" sphere dose not falls thought "Ground" mesh, but "Pick Up" cubes dose.
Why it happens?
here is moment in video: https://youtu.be/XtR29MmzuT0?t=14m35s
Use Gravity
Option maybe you didn't. - julianstark999