I have been using Xamarin's cross platform capabilities in Visual Studio and am using the UWP to debug. I have been working for a while and this error suddenly appeared.
Type universe cannot resolve assembly: Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=84e04ff9cfb79065. Cannot resolve Assembly or Windows Metadata file 'Mono.Android.dll'
I have reinstalled visual studio and closed/ reopened the project. I have also cleared the nugget cache. I have even downloaded the android sdk and installed as many packages as possible. I have been opening the file where this error occurs but I don't see the problem. I think I have somehow missed a package but I don't know what to do.
.csproj code
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{FAEE398B-7B29-4F06-9680-AC61EAC98C26}</ProjectGuid>
<OutputType>AppContainerExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ApPOYNTments.UWP</RootNamespace>
<AssemblyName>ApPOYNTments.UWP</AssemblyName>
<DefaultLanguage>en-US</DefaultLanguage>
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
<TargetPlatformVersion>10.0.15063.0</TargetPlatformVersion>
<TargetPlatformMinVersion>10.0.10586.0</TargetPlatformMinVersion>
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
<EnableDotNetNativeCompatibleProfile>true</EnableDotNetNativeCompatibleProfile>
<FileAlignment>512</FileAlignment>
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<PackageCertificateKeyFile>ApPOYNTments.UWP_TemporaryKey.pfx</PackageCertificateKeyFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\ARM\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
<OutputPath>bin\ARM\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>ARM</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x86\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<NoWarn>;2008</NoWarn>
<DebugType>full</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
<OutputPath>bin\x86\Release\</OutputPath>
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
<Optimize>true</Optimize>
<NoWarn>;2008</NoWarn>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x86</PlatformTarget>
<UseVSHostingProcess>false</UseVSHostingProcess>
<ErrorReport>prompt</ErrorReport>
<Prefer32Bit>true</Prefer32Bit>
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
</PropertyGroup>
<ItemGroup>
<!-- A reference to the entire .Net Framework and Windows SDK are automatically included -->
<None Include="project.json" />
</ItemGroup>
<ItemGroup>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
</Compile>
<Compile Include="MainPage.xaml.cs">
<DependentUpon>MainPage.xaml</DependentUpon>
</Compile>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UnitTest.cs" />
</ItemGroup>
<ItemGroup>
<AppxManifest Include="Package.appxmanifest">
<SubType>Designer</SubType>
</AppxManifest>
<None Include="ApPOYNTments.UWP_TemporaryKey.pfx" />
</ItemGroup>
<ItemGroup>
<Content Include="Properties\Default.rd.xml" />
<Content Include="Assets\LockScreenLogo.scale-100.png" />
<Content Include="Assets\LockScreenLogo.scale-125.png" />
<Content Include="Assets\LockScreenLogo.scale-150.png" />
<Content Include="Assets\LockScreenLogo.scale-200.png" />
<Content Include="Assets\LockScreenLogo.scale-400.png" />
<Content Include="Assets\SplashScreen.scale-100.png" />
<Content Include="Assets\SplashScreen.scale-125.png" />
<Content Include="Assets\SplashScreen.scale-150.png" />
<Content Include="Assets\SplashScreen.scale-200.png" />
<Content Include="Assets\SplashScreen.scale-400.png" />
<Content Include="Assets\Square150x150Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-100.png" />
<Content Include="Assets\Square44x44Logo.scale-125.png" />
<Content Include="Assets\Square44x44Logo.scale-150.png" />
<Content Include="Assets\Square44x44Logo.scale-200.png" />
<Content Include="Assets\Square44x44Logo.scale-400.png" />
<Content Include="Assets\Square44x44Logo.targetsize-16_altform-unplated.png" />
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
<Content Include="Assets\Square44x44Logo.targetsize-32_altform-unplated.png" />
<Content Include="Assets\Square44x44Logo.targetsize-48_altform-unplated.png" />
<Content Include="Assets\Square44x44Logo.targetsize-256_altform-unplated.png" />
<Content Include="Assets\StoreLogo.png" />
<Content Include="Assets\Wide310x150Logo.scale-100.png" />
<Content Include="Assets\Wide310x150Logo.scale-125.png" />
<Content Include="Assets\Wide310x150Logo.scale-150.png" />
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
<Content Include="Assets\Wide310x150Logo.scale-400.png" />
</ItemGroup>
<ItemGroup>
<ApplicationDefinition Include="App.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Page Include="MainPage.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</Page>
</ItemGroup>
<ItemGroup>
<Reference Include="PoyntSDK1.2.107">
<HintPath>..\..\..\..\..\Documents\Poynt Output-Build\PoyntSDK1.2.107.dll</HintPath>
</Reference>
</ItemGroup>
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
<VisualStudioVersion>14.0</VisualStudioVersion>
</PropertyGroup>
<Import Project="..\ApPOYNTments\ApPOYNTments.projitems" Label="Shared" Condition="Exists('..\ApPOYNTments\ApPOYNTments.projitems')" />
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
UPDATE: I found this error, it seems to be an internal problem
1>C:\Users\dedawg\Documents\Visual Studio 2017\ArchitectureExplorer\MSBuild\Microsoft\WindowsXaml\v15.0\8.2\Microsoft.Windows.UI.Xaml.Common.targets(354,5): Xaml Internal Error error WMC9999: Type universe cannot resolve assembly: Mono.Android, Version=0.0.0.0, Culture=neutral, PublicKeyToken=84e04ff9cfb79065.
Here is the certain part that the file is pointing to.
<CompileXaml
LanguageSourceExtension="$(DefaultLanguageSourceExtension)"
Language="$(Language)"
RootNamespace="$(RootNamespace)"
XamlPages="@(Page)"
XamlApplications="@(ApplicationDefinition)"
SdkXamlPages="@(SdkXamlItems)"
PriIndexName="$(PriIndexName)"
ProjectName="$(MsBuildProjectName)"
IsPass1="False"
DisableXbfGeneration="$(DisableXbfGeneration)"
CodeGenerationControlFlags="$(XamlCodeGenerationControlFlags)"
ClIncludeFiles="@(ClInclude)"
CIncludeDirectories="$(XamlCppIncludeDirectories)"
LocalAssembly="$(LocalAssembly)"
ProjectPath="$(MSBuildProjectFullPath)"
OutputPath="$(XamlGeneratedOutputPath)"
OutputType="$(OutputType)"
ReferenceAssemblyPaths="@(ReferenceAssemblyPaths)"
ReferenceAssemblies="@(XamlReferencesToCompile)"
ForceSharedStateShutdown="False"
CompileMode="RealBuildPass2"
XAMLFingerprint="$(XAMLFingerprint)"
FingerprintIgnorePaths="$(XAMLFingerprintIgnorePaths)"
VCInstallDir="$(VCInstallDir)"
WindowsSdkPath="$(WindowsSdkPath)"
SavedStateFile="$(XamlSavedStateFilePath)"
RootsLog="$(XamlRootsLog)"
SuppressWarnings="$(SuppressXamlWarnings)"
TargetPlatformMinVersion="$(TargetPlatformMinVersion)"
BuildConfiguration="$(Configuration)"
DisableXbfLineInfo="$(DisableXbfLineInfo)">
<Output Condition=" '$(ManagedAssembly)'!='false' " ItemName="Compile" TaskParameter="GeneratedCodeFiles" />
<Output Condition=" '$(ManagedAssembly)'=='false' " ItemName="XamlGFiles" TaskParameter="GeneratedCodeFiles" />
<!--
FileWrites is used in Microsoft.Common.Targets for "Clean" build
-->
<Output ItemName="FileWrites" TaskParameter="GeneratedCodeFiles" />
<Output ItemName="FileWrites" TaskParameter="GeneratedXamlFiles" />
<Output ItemName="FileWrites" TaskParameter="GeneratedXbfFiles" />
<Output ItemName="_GeneratedCodeFiles" TaskParameter="GeneratedCodeFiles" />
<Output ItemName="_GeneratedXamlFiles" TaskParameter="GeneratedXamlFiles" />
<Output ItemName="_GeneratedXbfFiles" TaskParameter="GeneratedXbfFiles" />
</CompileXaml>
MonoAndroidreference, try removing this reference from yourUWP.csprojfile. - Eren ShenUWP.csprojcode. - Eren Shen