17
votes

As I understand it, plugins are not reloaded in Rails with each request in development mode. Which makes sense, as generally you add plugins to your app and it's the app you're developing.

But if you are developing a plugin, you have to restart the server with each change to the plugin which has a significant overhead.

Is there any way to make Rails reload your plugin during development, the way it reloads your models and controllers?

6
Having the same problem. The current answers are either not acceptable for me or they don't work. - drewrobb

6 Answers

10
votes

I have been struggling with this for some time, too. None of the solutions work, including the autoload_paths and autoload_once_paths tricks. Furthermore, the hack with FileUpdateChecker and initializers also does not help (the checker triggers properly, but the files are not reloaded). Same for config.reload_plugins = true...

However, there is a solution. In app/controllers/application_controller.rb add one line: require_dependency 'your_file_name_here' The application controller is reloaded on every request and require_dependency makes your file to be checked for modifications and reloaded accordingly. It worked for me, Apache 2, Passenger 3 and Rails 3.0.3.

3
votes

I do this by using the shotgun gem.

gem install shotgun

cd /path/to/rails/app

shotgun

slower response time, but reloading all the rails code, not wasting time to write autoload_paths

2
votes

Easy way, develop your plugin in a folder inside the "app" folder:

  • app
    • models
    • controllers
    • helpers
    • views
    • your_plugin_here

This way, all your plugin classes will be reloaded on each request.

Another possibility is to add the path at your application.rb file:

require File.expand_path('../boot', __FILE__)
require 'rails/all'
Bundler.require(:default, Rails.env) if defined?(Bundler)

module SunspotTutorial
  class Application < Rails::Application

    config.autoload_paths += %W{ #{config.root}/plugins/your_plugin_name/lib }

    #lots of other code
  end
end

This way your plugin is going to be reloaded all the time.

1
votes

If restarting the server automatically when plugin code changes is an acceptable solution, you could use Mike Clark/topfunky's rstakeout for that, or the newer watchr which sounds like it does the same thing.

You would do something like this:

rstakeout 'touch tmp/restart.txt' 'vendor/plugins/**/*'
0
votes

With https://github.com/ranmocy/guard-rails, it's super easy:

# Gemfile.local
gem 'guard-rails'


$ bundle
$ guard init rails


# Guardfile:
guard 'rails' do
  watch('Gemfile.lock')
  watch(%r{^(config|plugins)/.*})
end


$ bundle exec guard
0
votes

This solution, for engines, works on Rails 2.3 but comes with one cavaet, it will load all files in the engine and parent app on every request which will make response times slower.

# lib/my_engine/engine.rb
if ENV['RELOAD_MYENGINE'] && Rails.env.development?
  config.to_prepare do
    Rails.logger.debug "RELOADING MY ENGINE"
    require_dependency MyEngine::Engine.root.join('lib', 'my_engine').to_s
  end

config.after_initialize do
  Rails.application.config.reload_classes_only_on_change = false
end

Then start the server:

RELOAD_MYENGINE=1 rails server