7
votes

My app is causing crash in crashlytics for ios 11 devices only . This seems to be occurring for many people ( here and here ). Anyone found a fix for it ? Below is the description of the crash.


** Crashed: com.apple.StoreServices.SSRequest.0x1c0ac8810

0 libobjc.A.dylib 0x185348430 objc_msgSend + 16

1 StoreServices 0x190b281b4 -[SSRequest _shutdownRequestWithMessageID:] + 228

2 libdispatch.dylib 0x1857a5088 _dispatch_call_block_and_release + 24

3 libdispatch.dylib 0x1857a5048 _dispatch_client_callout + 16

4 libdispatch.dylib 0x1857aee48 _dispatch_queue_serial_drain$VARIANT$mp + 528

5 libdispatch.dylib 0x1857af7d8 _dispatch_queue_invoke$VARIANT$mp + 340

6 libdispatch.dylib 0x1857b0200 _dispatch_root_queue_drain_deferred_wlh$VARIANT$mp + 400

7 libdispatch.dylib 0x1857b84a0 _dispatch_workloop_worker_thread$VARIANT$mp + 644

8 libsystem_pthread.dylib 0x185a4afe0 _pthread_wqthread + 932

9 libsystem_pthread.dylib 0x185a4ac30 start_wqthread + 4

1

1 Answers

0
votes

Looks like it was fixed here in the release notes

7.24.1 2017‑9‑27 Updates the way the SDK interacts with Apple's StoreServices.

Listed here https://developers.google.com/admob/ios/rel-notes