I am very first time implementing the google leaderboard in one of the android games developed on Unity platform. I think i did everything right (according to some tutorial i was following) but when i try to login into the google game play services i get the following exception " Using Google Play games services requires a metadata tag with the name "com.google.android.gms.games.APP_ID" in the application tag of your manifest. Missing metadata tag with the name "com.google.android.gms.appstate.APP_ID" in the application tag of your manifest." While the metadata tag is there
<?xml version="1.0" encoding="utf-8"?><manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.example.games.mainlibproj"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk android:minSdkVersion="8" android:targetSdkVersion="16" />
<application>
<!-- Required for Nearby Connections API -->
<meta-data android:name="com.google.android.gms.nearby.connection.SERVICE_ID"
android:value="" />
<!-- The space in these forces it to be interpreted as a string vs. int -->
<meta-data android:name="com.google.android.gms.games.APP_ID"
android:value="\ 686*********" />
<!-- Keep track of which plugin is being used -->
<meta-data android:name="com.google.android.gms.games.unityVersion"
android:value="\ 0.9.41" />
<!-- Build time check to make sure play-services libraries are present -->
<meta-data android:name="com.google.android.gms.version"
android:value="@integer/google_play_services_version" />
</application>
What can be the problem here?
<meta-data android:name="com.google.android.gms.appstate.APP_ID" android:value="\ 686*********" />- Aytek Sökmen