I have created a timer module from react in which there is one input and three button 1-Start(which starts the timer) 2-Pause(pause the timer) 3-Stop(Stops the timer), Now the problem is that when i input any value and starts the timer and when i press "Stop" button the value becomes 0 but when i again hit the "Start" button the counter starts from the previous value which i clicked at the time of Stop button rather it should start from the value which is written on input field previously. Please check it if you are not understanding what i'm telling.
Code:
<!Doctype html>
<html>
<head>
<title>React 1</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.0.2/react.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.0.2/react-dom.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/0.13.3/JSXTransformer.js"></script>
<script src="https://unpkg.com/react-form-with-constraints/dist/react-form-with-constraints.js"></script>
</head>
<body>
<script type="text/jsx">
var styles = {
margin: '2em auto',
width: '300px',
height: '300px',
backgroundColor: '#DD4814',
color: '#ffffff',
display: 'flex',
flexDirection: 'column',
alignItems: 'center',
justifyContent: 'space-around'
};
var inputs = {
position: 'relative',
bottom: '17%',
left: '20%'
}
var btns = {
position: 'relative',
bottom: '7%'
}
var btn = {
backgroundColor: '#ffffff',
color: '#000000',
borderColor: '#DEB887',
borderRadius: '0.4em',
cursor: 'pointer',
margin: '0 1em',
padding: '0.5em',
display: 'inline-block'
}
class Timer extends React.Component {
constructor (props) {
super(props)
this.state =
{
count: 0,
customNumber: 0
}
}
handleChange (e) {
this.setState({ customNumber: e.target.value});
}
componentWillUnmount () {
clearInterval(this.timer)
}
tick () {
if (this.state.customNumber) {
this.setState({
count: (this.state.customNumber--)
})
if (this.state.customNumber <= 0) {
this.setState({ count: 0})
clearInterval(this.timer)
this.setState({ disabled: false })
}
} else {
this.setState({count: (this.state.count - 1)})
}
}
display () {
return ('0' + this.state.count % 100).slice(-2)
}
startTimer () {
if (this.state.customNumber == "" || isNaN(this.state.customNumber))
{
alert("Please give some value in number");
} else {
clearInterval(this.timer)
this.timer = setInterval(this.tick.bind(this), 1000)
this.setState({ disabled: true })
}
}
stopTimer () {
clearInterval(this.timer)
}
resetTimer () {
clearInterval(this.timer)
this.setState({count: 0})
this.setState({ disabled: false })
}
render () {
return (
<div style={styles} className='timer'>
<h1 style={{fontSize: '4em'}}>{this.display()}</h1>
<div className="input_text" style={inputs}>
<label htmlFor="custom_number">Enter number to start timer</label>
<input type="text" name="custom_number" id="custom_number" value={this.state.inputValue} onChange={this.handleChange.bind(this)} disabled={this.state.disabled} placeholder="Enter b/w 1-100" />
</div>
<div style={btns} className="buttons">
<button style={btn} type="button" name="start_btn" id="start_btn" onClick={this.startTimer.bind(this)}>Start</button>
<button style={btn} type="button" name="stop_btn" id="stop_btn" onClick={this.stopTimer.bind(this)}>Pause</button>
<button style={btn} type="button" name="reset_btn" id="reset_btn" onClick={this.resetTimer.bind(this)}>Stop</button>
</div>
</div>
)
}
}
ReactDOM.render( <Timer />, document.getElementById('root') )
</script>
<div id="root"></div>
</body>
</html>
onChange={this.handleChange.bind(this)}defined. This might be the issue. Your state --> customCount is not having value from input. - Umesh