I am trying to integrate the creation of objects in ARKit with SceneKit and Metal. There are objects I can easily create with SeneKit and others with Metal, so I'd like to be able to use both side by side.
For example creating an ArKit project with the sceneKit template places a space ship as a demo through SceneKit Nodes. On the other hand using the Metal template creates a cube in ARKit with a tap using an anchor.
How would I be able to use both in the same project? Creating a cube through Metal and a spaceship with SceneKit, for example.
Another example, there is a MTKView that I want to wrap as an object or layer it on top of an object in SceneKit, and I also have other objects that I am creating with PBR in SceneKit, I want to have these side by side in ARKit. If possible.
Maybe with this? : https://developer.apple.com/documentation/scenekit/scnprogram
I think this, if possible would be very useful for the growing ARKit community.
Thanks!