When I run my application I get different output compare to my colleague's.
The different part is Loading DirectX & Unloading them again part.
Loaded 'C:\Windows\SysWOW64\dxgi.dll', Cannot find or open the PDB file.
Loaded 'C:\Windows\SysWOW64\d3d10.dll', Cannot find or open the PDB file
Loaded 'C:\Windows\SysWOW64\d3d10core.dll', Cannot find or open the PDB file
Loaded 'C:\Windows\SysWOW64\d3d10_1.dll', Cannot find or open the PDB file
Loaded 'C:\Windows\SysWOW64\d3d10_1core.dll', Cannot find or open the PDB file
Loaded 'C:\Windows\SysWOW64\d3d11.dll', Cannot find or open the PDB file
Unloaded 'C:\Windows\SysWOW64\ddraw.dll'
Unloaded 'C:\Windows\SysWOW64\dciman32.dll'
Unloaded 'C:\Windows\SysWOW64\dxdiagn.dll'
Unloaded 'C:\Windows\SysWOW64\d3d11.dll'
Unloaded 'C:\Windows\SysWOW64\d3d10_1.dll'
Unloaded 'C:\Windows\SysWOW64\d3d10_1core.dll'
Unloaded 'C:\Windows\SysWOW64\d3d10.dll'
Unloaded 'C:\Windows\SysWOW64\d3d10core.dll'
Above is the difference( just part of it ).
** Q1: Why load all directX related dll files and unload them again?
** Q2: They're not even loaded in my colleague's system. And runs good(even faster). What causes to load them and how can I make it not to load?
And I'm using Windows 7 64-bit, VisualStudio 2010, DirectX.