Recently upgraded to unity 2017.1 and facebook sdk 7.10 and the login dialogue no longer displays on device when making the FB.LoginWithReadPermissions(..., ...) call. I do not receive a response in my callback function and the dialogue never displays. Nothing seems to happen, no logs, no errors.
This was working in Unity 5.5.3 w/ a previous version of the facebook sdk. I have noticed that if I include facebooks sample scene and I am able to login through the sample scene. This makes me believe something has changed with the implementation that is causing my project to block the dialogue from being displayed.
Any suggestions would be appreciated.
EDIT: Forgot to mention this was an iOS build.