The accepted answer in this question shows how to check for and use an interface on a VCL-derived object in Delphi.
How to use Interface with VCL Classes - Part 2
procedure Test;
var
O1: TSomeThing;
Intf: ISomething;
begin
O1 := TSomeThing.Create(nil);
if Supports(O1, ISomething, Intf) then
begin
Intf.DoSomething;
end;
Basically, I want to do the same in C++Builder but haven't worked out how to use "Supports" from C++.
Attempting to use <dynamic_cast>
fails at compile time when using VCL-derived classes...
TSomeThing * O1;
ISomething *i = dynamic_cast<ISomething*>(O1); // Error: Can't cast
The suggested Inheritance and Interfaces article mentions TObject::GetInterface()
but when I try that I get an error "Pure Virtual Function called".
_di_IFoo mc;
if (this->GetInterface(mc)) ...
Update: First, the objects I'm adding interfaces to are existing VCL controls so NOT derived from TInterfacedObject
.
Second - there's no COM involved - I hope! The use of Interfaces is purely to allow me to use the concept of interfaces for multiple inheritance with VCL components which C++Builder (at least, in 2010) does not support.
So my interface looks like this (NOTE that there's no __addref/__release
etc...):
__interface INTERFACE_UUID("{C527B88F-3F8E-1134-80e0-01A04F57B270}") IMyInterface : public IInterface
{
public:
virtual UTF8String getHello() = 0;
};
And my objects looks like this
class TMyPanel: public TPanel, IMyInterface
{
...
public:
UTF8String getHello() { return "Hello from a TMyPanel";}
...
};
class TMyLabel: public TLabel, IMyInterface
{
...
public:
UTF8String getHello() { return "Hello from a TMyLabel";}
...
};
That's straightforward, and as described in the Embarcadero docs for Interfaces.
But, how to tell if a particular TObject
supports IMyInterface
???
The following template function does this for me, based on TObject.GetInterfaceEntry()
from system.pas
:
template<typename T>
T* getInterface(TObject *obj)
{
T *intf = NULL;
PInterfaceEntry interfaceEntry = obj->GetInterfaceEntry(__uuidof(T) );
if (interfaceEntry && interfaceEntry->IOffset != 0)
{
intf = (T*)(((char *)obj) + interfaceEntry->IOffset);
}
return intf;
}
And we use it like this:
IMyInterface *myIf = getInterface<IMyInterface>(aRandomTObject);
if (myIf)
{
UTF8String s = myIf->getHello();
}
Please let me know if there's a better way than this, as the VTable/Pointer spelunking makes my teeth itch...
Supports()
. I have an 'answer' which works for me - but feels scary. I'll post it and see who chokes on their beer. – RoddyTInterfacedObject
to useSupports()
. It can query aTObject
for its interface table and then enumerate it looking for the requested interface. – Remy Lebeau::Supports()
but notthis->Supports()
?? – Roddy