I'm using NAudio to convert & trim some audio files, and I'm trying to add a fade-out to the last few seconds of each file.
I have checked this question, this, and this, but all the answers are talking about playing the wav file with fade, while I need to actually write that fade to an output file.
So, is there any way to do this using NAudio? If not, I'm open to other suggestions.
Edit: This is what I've tried:
private void PerformFadeOut(string inputPath, string outputPath)
{
WaveFileReader waveSource = new WaveFileReader(inputPath);
ISampleProvider sampleSource = waveSource.ToSampleProvider();
OffsetSampleProvider fadeOutSource = new OffsetSampleProvider(sampleSource);
// Assume the length of the audio file is 122 seconds.
fadeOutSource.SkipOver = TimeSpan.FromSeconds(120); // Hard-coded values for brevity
// Two seconds fade
var fadeOut = new FadeInOutSampleProvider(fadeOutSource);
fadeOut.BeginFadeOut(2000);
Player = new WaveOut();
Player.Init(fadeOut);
Player.Play();
}
When I play the audio after applying the fade using Player.Play()
-as shown in the method above-, it works perfectly as expected, and I can hear the fade. Now, I would like to export this result to an output WAV file.
I tried doing that by adding the following line:
WaveFileWriter.CreateWaveFile(outputPath, waveSource);
However, the output file doesn't have any fade applied to it. So, what am I missing here?
CreateWaveFile
method is expecting a second argument of typeIWaveProvider
. Apparently,FadeInOutSampleProvider
class doesn't implement this interface, hence can't be casted. – 41686d6564CreateWaveFile16
doesn't work also because it expects the same type of arguments. But the second suggestion might actually work. Let me try it.. – 41686d6564