In addition to this question I have made some tests and researches on the docwiki. My conclusion is that this kind of code should work without memory leaks:
function testResultObject: TClassA;
begin
Result := TClassA.Create;
Result.DoSomething;
end;
And then somewhere I can call the above code in this manner:
var k: TClassA;
begin
k := testResultObject;
try
//code code code
finally
k.Free;
end;
end;
As Remy suggested in the answer it's better to avoid this way of doing things and instead use something like testResultObject(x: TClassA): boolean
. In this case the return true/false can tell me if everything went fine and I am passing an object already created.
Look at this code:
function testResultObject: TClassA;
begin
Result := TClassA.Create;
try
Result.DoSomething;
except
Result.Free;
end;
end;
The problem with the first version above of the function is that DoSomething
could raise an exception and if so I'll leak memory. Can the second implementation with try-except
be a solution? For sure later I'll have to check if the result is assigned or nil.
I agree that (as already said above) the testResultObject(x: TClassA): boolean
would be better. I was just wondering if the return-a-class function way could be fixed as I've written.