I have an Observable
that emits a stream of values from user input (offset values of a slider).
I want to debounce that stream, so while the user is busy sliding, I only emit a value if nothing has come through for, say 100ms, to avoid being flooded with values. But then I also want to emit a value every 1 second if it is just endlessly debouncing (user is sliding back and forth continuously). Once the user stops sliding though, I just want the final value from the debounced stream.
So I want to combine the debounce with a regular "sampling" of the stream. Right now my setup is something like this:
const debounce$ = slider$.debounceTime(100),
sampler$ = slider$.auditTime(1000);
debounce$
.merge(sampler$)
.subscribe((value) => console.log(value));
Assuming the user moves the slider for 2.4 seconds, this emits values as follows:
start end
(x)---------|---------|---(x)|----|
| | | |
1.0 2.0 2.5 3.0 <-- unwanted value at the end
^ ^ ^
sample sample debounce <-- these are all good
I don't want that extra value emitted at 3 seconds (from the sampler$
stream).
Obviously merge
is the wrong way to combine these two streams, but I can't figure out what combination of switch, race, window or whatever to use here.