Where are you calling this? For example, are you using it as part of your template.php file, as part of a page, or as an external module?
Unless you have this wrapped in a function with its own namespace, try naming the variable differently than $node
-- for example, name it $my_node
. Depending on the context, the 'node' name is very likely to be accessed and modified by Drupal core and other modules.
If this is happening inside of a function, try the following and let me know what the output is:
$test_node_1 = node_load(344983); // Any hard-coded $nid that actually exists
echo $test_node_1->nid;
$test_node_2 = node_load(arg(1)); // Consider using hook_menu loaders instead of arg() in the future, but that's another discussion
echo $test_node_2->nid;
$test_node_3 = menu_get_object(); // Another method that is better than arg()
echo $test_node_3->nid;
Edit:
Since you're using hook_block, I think I see your problem -- the block itself is being cached, not the node.
Try setting BLOCK_NO_CACHE
or BLOCK_CACHE_PER_PAGE
in hook_block, per the documentation at http://api.drupal.org/api/drupal/developer--hooks--core.php/function/hook_block/6
You should also try to avoid arg() whenever possible -- it's a little bit of a security risk, and there are better ways to accomplish just about anything arg() would do in a module environment.
Edit:*
Some sample code that shows what I'm referring to:
function foo_block ($op = 'list', $delta = 0, $edit = array()) {
switch ($op) {
case 'list':
$blocks[0] = array(
'info' => 'I am a block!',
'status' => 1,
'cache' => BLOCK_NO_CACHE // Add this line
);
return $block;
case 'view':
.....
}
}
node_load(arg(1))
show similar issues? What doesprint arg(1)
output? Is it possible you've got caching on for anonymous users and you're just seeing an earlier output from the page? – ceejayozarg()
itself, or Drupal would cease to function entirely. See my edit regarding caching - try clearing the cache withdevel.module
. – ceejayoz