0
votes

I am new to unity and but want to create a Gear VR experience where you have a scene with a panorama skybox, and can view videos after hovering over a building that is on the skybox.

I was hoping to ask two questions:

  1. What are common VR object hover interactions are like?
  2. Do I need to superimpose a plane or some other object over the areas on the skybox or is there a better way to do this?

Any help in this area would be awesome! Thanks!

1

1 Answers

0
votes
  1. Interactions are similar to traditional experiences (as in shoot a ray and see if there is a hit)
  2. That depends on what you want to achieve, but in all likelihood: yes. You will need to add colliders and overlays to create an interactive experience.

Here is a related answer I posted recently on that subject. Unity also provides a good starting kit called VR Samples, it's free and should help you get going.

hth.