I am new to unity and but want to create a Gear VR experience where you have a scene with a panorama skybox, and can view videos after hovering over a building that is on the skybox.
I was hoping to ask two questions:
- What are common VR object hover interactions are like?
- Do I need to superimpose a plane or some other object over the areas on the skybox or is there a better way to do this?
Any help in this area would be awesome! Thanks!