Im trying to use CGAL to find the points that are in the interior of a triangle mesh. (i.e. the set of points that are not on its boundary. There is a similar example here for a 3D mesh which uses the function CGAL::Side_of_triangle_mesh<>. Can anyone help / advise on how to mod this for a 2D triangulation ?
My test code just creates two squares, one inside the other, then puts a seed at the origin (to make a hole) and then performs a 2D Delaunay triangulation. When I call the side_of_triangle_mesh<> class with:
Point_2 p = points2D[i];
CGAL::Bounded_side res = inside2D(p);
I get the error:
/usr/local/include/CGAL/Side_of_triangle_mesh.h:164:16: Candidate function not viable: no known conversion from 'Point_2' (aka 'Point_2<CGAL::Epick>') to 'const Point' (aka 'const Point_3<CGAL::Epick>') for 1st argument
Does this mean that side_of_triangle_mesh only works for 3D Polyhedron_3 mesh ? If so can anyone suggest a way to do this for a 2D mesh?
My test code is below: Thanks
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Delaunay_mesh_vertex_base_2.h>
#include <CGAL/Delaunay_mesh_face_base_2.h>
#include <CGAL/Delaunay_mesh_size_criteria_2.h>
#include <CGAL/Side_of_triangle_mesh.h>
#include <vector>
#include <CGAL/Delaunay_mesher_2.h>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef K::Point_2 Point_2;
typedef CGAL::Triangle_2<K> triangle;
typedef CGAL::Delaunay_mesh_vertex_base_2<K> Vb;
typedef CGAL::Delaunay_mesh_face_base_2<K> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> Tds;
typedef CGAL::Constrained_Delaunay_triangulation_2<K, Tds> CDT;
typedef CDT::Vertex_handle Vertex_handle;
typedef CGAL::Delaunay_mesh_size_criteria_2<CDT> Criteria;
int main(int argc, char* argv[])
{
// Create a vector of the points
//
std::vector<Point_2> points2D ;
points2D.push_back(Point_2(-5.0, -5.0)); // ----------
points2D.push_back(Point_2( 5.0, -5.0)); // | OUTER
points2D.push_back(Point_2( 5.0, 5.0)); // | SQUARE
points2D.push_back(Point_2(-5.0, 5.0)); // ----------
points2D.push_back(Point_2(-2.5, -2.5)); // ----------
points2D.push_back(Point_2( 2.5, -2.5)); // | INNER
points2D.push_back(Point_2( 2.5, 2.5)); // | SQUARE
points2D.push_back(Point_2(-2.5, 2.5)); // ----------
size_t numTestPoints = points2D.size();
// Create a constrained delaunay triangulation and add the points
//
CDT cdt;
std::vector<Vertex_handle> vhs;
for (unsigned int i=0; i<numTestPoints; ++i){
vhs.push_back(cdt.insert(points2D[i]));
}
// Creare constraints of the sides of the mesh
//
cdt.insert_constraint(vhs[0],vhs[1]);
cdt.insert_constraint(vhs[1],vhs[2]);
cdt.insert_constraint(vhs[2],vhs[3]);
cdt.insert_constraint(vhs[3],vhs[0]);
cdt.insert_constraint(vhs[4],vhs[5]);
cdt.insert_constraint(vhs[5],vhs[6]);
cdt.insert_constraint(vhs[6],vhs[7]);
cdt.insert_constraint(vhs[7],vhs[4]);
// Create a seed to make sure the inner square is a hole
//
std::list<Point_2> list_of_seeds;
list_of_seeds.push_back(Point_2(0, 0));
// Refine the mesh into triangles of max side length '1' and ensuring seeds are 'holes'
//
CGAL::refine_Delaunay_mesh_2(cdt, list_of_seeds.begin(), list_of_seeds.end(),
Criteria(0.125, 1),false);
// Call side_of_triangle_mesh
//
CGAL::Side_of_triangle_mesh<CDT, K> inside2D(cdt) ;
int n_inside = 0;
int n_boundary = 0;
for(unsigned int i=0; i<numTestPoints; ++i)
{
Point_2 p = points2D[i];
CGAL::Bounded_side res = inside2D(p);
// ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
// NO MATCHING FUNCTION Call
if (res == CGAL::ON_BOUNDED_SIDE) { ++n_inside; }
if (res == CGAL::ON_BOUNDARY) { ++n_boundary; }
}
std::cerr << "2D results for query size: " << cdt.number_of_vertices() << std::endl;
std::cerr << " " << n_inside << " points inside " << std::endl;
std::cerr << " " << n_boundary << " points on boundary " << std::endl;
return 0 ;
}