Does anyone now how can I animate multiple layers at the same time using CAKeyframeAnimation ? Each layer has its own CAKeyframeAnimation object. Take a look at the code below:
I have a method that receives an object, creates the CAKeyframeAnimation and attaches the animation to it:
- (void)animateMovingObject:(CALayer*)obj
fromPosition:(CGPoint)startPosition
toPosition:(CGPoint)endPosition
duration:(NSTimeInterval)duration {
CAKeyframeAnimation *pathAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];
pathAnimation.calculationMode = kCAAnimationPaced;
//pathAnimation.fillMode = kkCAFillModeRemoved; // default
//pathAnimation.removedOnCompletion = YES; // default
pathAnimation.duration = duration;
// create an empty mutable path
CGMutablePathRef curvedPath = CGPathCreateMutable();
// set the starting point of the path
CGPathMoveToPoint(curvedPath, NULL, startPosition.x, startPosition.y);
CGPathAddCurveToPoint(curvedPath, NULL,
startPosition.x, endPosition.y,
startPosition.x, endPosition.y,
endPosition.x, endPosition.y);
pathAnimation.path = curvedPath;
[obj addAnimation:pathAnimation forKey:@"pathAnimation"];
CGPathRelease(curvedPath);
}
Now, suppose I have 3 layers added as a sublayer in my board game and I make the following calls:
CALayer obj1 = ... // set up layer and add as sublayer
[self animateMovingObject:obj1
fromPosition:CGPointMake(0.0, 0.0)
toPosition:CGPointMake(100.0, 100.0)
duration:2.0];
CALayer obj2 = ... // set up layer and add as sublayer
[self animateMovingObject:obj2
fromPosition:CGPointMake(0.0, 0.0)
toPosition:CGPointMake(150.0, 100.0)
duration:2.0];
CALayer obj3 = ... // set up layer and add as sublayer
[self animateMovingObject:obj3
fromPosition:CGPointMake(0.0, 0.0)
toPosition:CGPointMake(200.0, 100.0)
duration:2.0];
By doing this, I can see only the obj3
being moved from position (0.0, 0.0) to (200.0, 100.0).
What am I missing? Should I use NSOperationQueue/Threads?
Using the animationDidStart:
delegate method of the CAKeyframeAnimation doesn't seem to be useful in this context.
Any ideas?
Thanks in advance.