While having a similar problem, I stumbled across your question. A bit after, I found a solution, which worked for me. Even if your question is an older one and you probably moved on, I want to share my answer to potentially help other people.
I found the answer in the QT documentation in the section "Working with Low Level Video Frames". The piece of code posted there, was very helpful as starting point, but I had to modify it, so that it woks properly. A minimal working example looks like this:
FrameProvider.h
#include <QObject>
#include <QAbstractVideoSurface>
#include <QVideoSurfaceFormat>
class FameProvider : public QObject
{
Q_OBJECT
Q_PROPERTY(QAbstractVideoSurface *videoSurface READ videoSurface WRITE setVideoSurface)
public:
QAbstractVideoSurface* videoSurface() const { return m_surface; }
private:
QAbstractVideoSurface *m_surface = NULL;
QVideoSurfaceFormat m_format;
public:
void setVideoSurface(QAbstractVideoSurface *surface)
{
if (m_surface && m_surface != surface && m_surface->isActive()) {
m_surface->stop();
}
m_surface = surface;
if (m_surface && m_format.isValid())
{
m_format = m_surface->nearestFormat(m_format);
m_surface->start(m_format);
}
}
void setFormat(int width, int heigth, int format)
{
QSize size(width, heigth);
QVideoSurfaceFormat format(size, format);
m_format = format;
if (m_surface)
{
if (m_surface->isActive())
{
m_surface->stop();
}
m_format = m_surface->nearestFormat(m_format);
m_surface->start(m_format);
}
}
public slots:
void onNewVideoContentReceived(const QVideoFrame &frame)
{
if (m_surface)
m_surface->present(frame);
}
};
main.qml
import QtQuick 2.9
import QtQuick.Controls 2.2
import QtQuick.Controls.Material 2.2
import QtMultimedia 5.4
import com.yourcompany.FrameProvider 1.0
ApplicationWindow {
objectName: "mainWindow"
visible: true
width: 640
height: 480
FrameProvider{
objectName: "provider"
id: provider
}
VideoOutput {
id: display
objectName: "display"
anchors.top: parent.top
anchors.bottom: parent.bottom
width: parent.width
source: provider
}
}
main.cpp
#include <QGuiApplication>
#include <QQmlApplicationEngine>
int main(int argc, char *argv[])
{
// initialize the qml application engine
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
//register the custom control to the qml application engine
qmlRegisterType<FameProvider>("com.yourcompany.FrameProvider", 1, 0, "FrameProvider");
// start the view
engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
if (engine.rootObjects().isEmpty())
{
return -1;
}
// find your custom control
QObject *rootObject = engine.rootObjects().first();
Qobject *display = rootObject->findChild<QObject *>("display");
auto provider = qvariant_cast<FameProvider *>(display->property("source"));
// Create your custom frame source class, which inherits from QObject. This source is expected to have the following public fields and signals:
// - int width
// - int height
// - int format (following QVideoFrame::PixelFormat)
// - signals: void newFrameAvailable(const QVideoFrame &frame);
CustomFramesource source;
// Set the correct format for the video surface (Make sure your selected format is supported by the surface)
provider->setFormat(source.width,source.height, source.format);
// Connect your frame source with the provider
QObject::connect(&source, SIGNAL(newFrameAvailable(const QVideoFrame &)), provider, SLOT(onNewVideoContentReceived(const QVideoFrame &)));
// run the app
int retVal = app.exec();
return 0;
}
The MWE is condensed from my actual code and thus untested. I hope it runs anyway and shows all needed steps.