I am on MacOS Sierra 10.12.4 and trying to make CUDA 8.0 work on my MacBook Pro (Late 2013) with the CUDA compatible NVIDIA GeForce GT 750M.
I followed the NVIDIA installation guide and installed Xcode 8.2 and the corresponding command line tools, but when I try to compile the samples I get the following error:
$ make -C 1_Utilities/deviceQuery
/Developer/NVIDIA/CUDA-8.0/bin/nvcc -ccbin clang++ -I../../common/inc -m64 -Xcompiler -arch -Xcompiler x86_64 -gencode arch=compute_20,code=sm_20 -gencode arch=compute_30,code=sm_30 -gencode arch=compute_35,code=sm_35 -gencode arch=compute_37,code=sm_37 -gencode arch=compute_50,code=sm_50 -gencode arch=compute_52,code=sm_52 -gencode arch=compute_60,code=sm_60 -gencode arch=compute_60,code=compute_60 -o deviceQuery.o -c deviceQuery.cpp
nvcc warning : The 'compute_20', 'sm_20', and 'sm_21' architectures are deprecated, and may be removed in a future release (Use -Wno-deprecated-gpu-targets to suppress warning).
nvcc fatal : The version ('30900') of the host compiler ('clang') is not supported
make: *** [deviceQuery.o] Error 1
Here is I think what the problem is:
the "make" command is using the wrong clang, but I don't know how to change/fix this.
Here you can see the two versions of clang, that are on my machine:
$ clang --version
clang version 3.9.0 (tags/RELEASE_390/final)
Target: x86_64-apple-darwin16.5.0 Thread model: posix
InstalledDir: /opt/local/libexec/llvm-3.9/bin$ /usr/bin/clang --version
Apple LLVM version 8.0.0 (clang-800.0.42.1)
Target: x86_64-apple-darwin16.5.0
Thread model: posix InstalledDir: /Applications/Xcode_8.2.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
How can I make the "make" command use the correct clang version in the folder /usr/bin/clang by default?
Or is there a way to tell the "make" command to use the clang version in the folder /usr/bin/clang explicitly by adding some parameters/tags?
Here is also how my ~/.bash_profile looks like if that helps:
# Setting PATH for Python 2.7
# The orginal version is saved in .bash_profile.pysave
PATH="/Library/Frameworks/Python.framework/Versions/2.7/bin:${PATH}"
export PATH
if which rbenv > /dev/null; then eval "$(rbenv init -)"; fi
# MacPorts Installer addition on 2016-09-26_at_12:06:30: adding an appropriate PATH variable for use with MacPorts.
export PATH="/opt/local/bin:/opt/local/sbin:$PATH"
# Finished adapting your PATH environment variable for use with MacPorts.
export LC_ALL=en_US.UTF-8
export LANG=en_US.UTF-8
# colorful terminal
export PS1="\[\033[36m\]\u\[\033[m\]@\[\033[32m\]\h:\[\033[33;1m\]\w\[\033[m\]\$ "
export CLICOLOR=1
export LSCOLORS=ExFxBxDxCxegedabagacad
alias ls='ls -GFh'
# CUDA
export PATH=/Developer/NVIDIA/CUDA-8.0.61/bin${PATH:+:${PATH}}
export DYLD_LIBRARY_PATH=/Developer/NVIDIA/CUDA-8.0.61/lib\
${DYLD_LIBRARY_PATH:+:${DYLD_LIBRARY_PATH}}