65
votes

I am trying to access the value of the input file from my ionic 2 application but still I'm facing the issue of property files does not exist on type 'EventTarget'. As it is properly working in js but not in typescript. The code is given below:

  document.getElementById("customimage").onchange= function(e?) {
            var files: any = e.target.files[0]; 
              EXIF.getData(e.target.files[0], function() {
                  alert(EXIF.getTag(this,"GPSLatitude"));
              });
          }

Please help me solve this issue as it is not building my ionic 2 application.

9

9 Answers

66
votes

The e.target property type depends on the element you are returning on getElementById(...). files is a property of input element: https://developer.mozilla.org/en-US/docs/Web/API/HTMLInputElement

In this case, the TypeScript compiler doesn't know you are returning an input element and we dont have an Event class specific for this. So, you can create one like the following code:

interface HTMLInputEvent extends Event {
    target: HTMLInputElement & EventTarget;
}

document.getElementById("customimage").onchange = function(e?: HTMLInputEvent) {
    let files: any = e.target.files[0]; 
    //...
}
79
votes

You can cast it as a HTMLInputElement:

document.getElementById("customimage").onchange = function(e: Event) {
    let file = (<HTMLInputElement>e.target).files[0];
    // rest of your code...
}

Update:

You can also use this:

let file = (e.target as HTMLInputElement).files[0];
30
votes

This is more lines, but I think it's the clearest.

const onChange = (event: Event) => {
  const target= event.target as HTMLInputElement;
  const file: File = (target.files as FileList)[0];
  /** do something with the file **/
};
4
votes
const handleFileInput = (event: ChangeEvent) => {
        const target = event.target as HTMLInputElement;
        const file: File = (target.files as FileList)[0];
        /** do something with the file **/
    };

I would change Event to ChangeEvent, however the rest of Devin Clark's answer is great :)

3
votes

The simplest solution is to declare e as any

e.g

document.getElementById('customimage').onchange = (e: any) => {
    let files = e.target.files[0];
    ...
};

But you lose type information. A safer approach might be to declare your own FileEvent type based on https://developer.mozilla.org/en-US/docs/Web/API/FileReader/onload.

3
votes
// use - ChangeEvent<HTMLInputElement>

document.getElementById("customimage").onchange= function(e?: ChangeEvent<HTMLInputElement>) {
            var files: any = e.target.files[0]; 
              EXIF.getData(e.target.files[0], function() {
                  alert(EXIF.getTag(this,"GPSLatitude"));
              });
          }
1
votes

I have found that:

<input type="file"  accept="image/*" 
(change)="upload($event)">

and

<ion-input type="file"  accept="image/*" 
(change)="upload($event)"><ion-input>  or (ionChange)

does not handle the event in the same way. Therefore event.target consists of different parameters.

I therefore did not use the ion-input tag, but the normal angular <input> tag with the (change)="upload($event)" trigger.

It worked for me on Ionic 4.

0
votes
const onChange => (event: Event): void {
    const input = event.target as HTMLInputElement;

    if (!input.files?.length) {
        return;
    }

    const file = input.files[0];
    console.log(file);
}
0
votes

Better avoid Type Casting whenever possible. Use e.currentTarget instead of e.target