I want to invert/reflect a scene (collection of meshes).
Example (in 3d space): Before: [1][2] After: [2][1]
Like if you would reflect it. I hope you understand what i mean. How should i do this?
If you want to mimic with MaxScript what the Mirror tool does, it does like this, for example mirroring X axis:
for i=1 to objects.count do
(
scale objects[i] [-1,1,1]
objects[i].pos.x = -objects[i].pos.x
)
You should be warned that after that your objects scale will be negative, and that could be problematic in some situations.