I installed glut.h
in my Codeblocks. I wrote a program that should output a red line over black background. But only he window is showing up. This code runs fine on another PC. What is the problem? Is it my own laptop’s problem?
#include<windows.h>
#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>
#endif
#include<stdlib.h>
#include<stdio.h>
#define ROUND(x) ((int)(x+0.5))
float xa=0,xb=50,y,m,ya=0,yb=50;
void display (void)
{
int dx=xb-xa,dy=yb-ya,steps,k;
float xIncrement,yIncrement,x=xa,y=ya;
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 0.0, 0.0);
if(abs(dx)>abs(dy))
steps=abs(dx);
else steps=abs(dy);
xIncrement=dx/(float)steps;
yIncrement=dy/(float)steps;
glBegin(GL_POINTS);
glVertex2s(ROUND(x),ROUND(y));
for(k=0; k<steps; k++)
{
x+=xIncrement;
y+=yIncrement;
glVertex2s(ROUND(x),ROUND(y));
}
glEnd();
glFlush();
}
void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glOrtho(-100.0, 100.0, -100.0, 100.0, -1.0, 1.0);
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
glutInitWindowSize (500, 500);
glutInitWindowPosition (100, 100);
glutCreateWindow ("DDA algorithm");
init ();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}