Inspired by all the answers I have put all the stuff together into one Scripted Pipeline. Keep in mind this is not a Declarative Pipeline.
To get this example working you will need:
The idea I had was to abort the pipeline if it is "replayed" vs started by "run button"(in branches tab of Jenskins BlueOcean):
def isBuildAReplay() {
// https://stackguides.com/questions/51555910/how-to-know-inside-jenkinsfile-script-that-current-build-is-an-replay/52302879#52302879
def replyClassName = "org.jenkinsci.plugins.workflow.cps.replay.ReplayCause"
currentBuild.rawBuild.getCauses().any{ cause -> cause.toString().contains(replyClassName) }
}
node {
try {
stage('check replay') {
if (isBuildAReplay()) {
currentBuild.result = 'ABORTED'
error 'Biuld REPLAYED going to EXIT (please use RUN button)'
} else {
echo 'NOT replay'
}
}
stage('simple stage') {
echo 'hello from simple stage'
}
stage('error stage') {
//error 'hello from simple error'
}
stage('unstable stage') {
unstable 'hello from simple unstable'
}
stage('Notify sucess') {
//Handle SUCCESS|UNSTABLE
discordSend(description: "${currentBuild.currentResult}: Job ${env.JOB_NAME} \nBuild: ${env.BUILD_NUMBER} \nMore info at: \n${env.BUILD_URL}", footer: 'No-Code', unstable: true, link: env.BUILD_URL, result: "${currentBuild.currentResult}", title: "${JOB_NAME} << CLICK", webhookURL: 'https://discordapp.com/api/webhooks/')
}
} catch (e) {
echo 'This will run only if failed'
if(currentBuild.result == 'ABORTED'){
//Handle ABORTED
discordSend(description: "${currentBuild.currentResult}: Job ${env.JOB_NAME} \nBuild: ${env.BUILD_NUMBER} \nMore info at: \n${env.BUILD_URL}\n\nERROR.toString():\n"+e.toString()+"\nERROR.printStackTrace():\n"+e.printStackTrace()+" ", footer: 'No-Code', unstable: true, link: env.BUILD_URL, result: "ABORTED", title: "${JOB_NAME} << CLICK", webhookURL: 'https://discordapp.com/api/webhooks/')
throw e
}else{
//Handle FAILURE
discordSend(description: "${currentBuild.currentResult}: Job ${env.JOB_NAME} \nBuild: ${env.BUILD_NUMBER} \nMore info at: \n${env.BUILD_URL}\n\nERROR.toString():\n"+e.toString()+"\nERROR.printStackTrace():\n"+e.printStackTrace()+" ", footer: 'No-Code', link: env.BUILD_URL, result: "FAILURE", title: "${JOB_NAME} << CLICK", webhookURL: 'https://discordapp.com/api/webhooks/')
throw e
}
} finally {
echo 'I will always say Hello again!'
}
}
Main trick was the order of lines to achive abort state:
currentBuild.result = 'ABORTED'
error 'Biuld REPLAYED going to EXIT (please use RUN button)'
First set the state then throw an exception.
In the catch block both work:
currentBuild.result
currentBuild.currentResult