My app uses CorePlot and runs fine on simulator
(it accesses libCorePlot-CocoaTouch.a from:
/Users/myName/core-plot/build/Debug-iphonesimulator ).
To run on device, xcode expects libCorePlot-CocoaTouch.a in:
/Users/myName/core-plot/build/Debug-iphoneos
but that file is missing, so xcode gives error:
'/Users/Giovanni/core-plot/build/Debug-iphoneos/libCorePlot-CocoaTouch.a: No such file or directory'
I tried generating one by doing:
CorePlot-CocoaTouch.proj > set Xcode to build on 'device' > 'Build And Run'
but 'Build and Run' is grayed out.
Copying the simulator version obviously does not work.
Any ideas?