I need to create a model that can be edited in C++ and Qml code. This model will be used in an desktop application that contains both Qt Widgets and Qml. For qml rendering I use the QQuickWidget.
I have data object with two properties: name and color.
dataobject.h
#ifndef DATAOBJECT_H
#define DATAOBJECT_H
#include <QObject>
class DataObject : public QObject
{
Q_OBJECT
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
Q_PROPERTY(QString color READ color WRITE setColor NOTIFY colorChanged)
public:
DataObject(QObject *parent = Q_NULLPTR);
DataObject(const QString &name, const QString &color, QObject *parent = Q_NULLPTR);
QString name() const;
void setName(const QString &name);
QString color() const;
void setColor(const QString &color);
signals:
void nameChanged();
void colorChanged();
private:
QString m_name;
QString m_color;
};
#endif // DATAOBJECT_H
dataobject.cpp
#include "dataobject.h"
#include <QDebug>
DataObject::DataObject(QObject *parent)
: QObject(parent)
{
}
DataObject::DataObject(const QString &name, const QString &color, QObject *parent)
: QObject(parent), m_name(name), m_color(color)
{
}
QString DataObject::name() const
{
return m_name;
}
void DataObject::setName(const QString &name)
{
qDebug() << Q_FUNC_INFO;
if (name != m_name) {
m_name = name;
emit nameChanged();
}
}
QString DataObject::color() const
{
return m_color;
}
void DataObject::setColor(const QString &color)
{
qDebug() << Q_FUNC_INFO;
if (color != m_color) {
m_color = color;
emit colorChanged();
}
}
For the main window I use subclass of QMainWindow. Сentral widget contains QQuickWidget with source MainView.qml. In constructor I fill QList<Object*> model and set it as context property "nameColorModel" for MainView.qml.
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = Q_NULLPTR);
~MainWindow();
public slots:
void onAccepted();
private:
QList<QObject*> nameColorModel;
};
#endif // MAINWINDOW_H
mainwindow.cpp
#include "mainwindow.h"
#include "dataobject.h"
#include <QQuickWidget>
#include <QQmlContext>
#include <QQuickItem>
#include <QDebug>
MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent)
{
auto qmlWidget = new QQuickWidget(QUrl("qrc:/MainView.qml"), this);
qmlWidget->setResizeMode(QQuickWidget::SizeRootObjectToView);
this->setCentralWidget(qmlWidget);
this->resize(600, 400);
nameColorModel.append(new DataObject("Item 1", "red"));
nameColorModel.append(new DataObject("Item 2", "green"));
nameColorModel.append(new DataObject("Item 3", "blue"));
nameColorModel.append(new DataObject("Item 4", "yellow"));
qmlWidget->rootContext()->setContextProperty("nameColorModel", QVariant::fromValue(nameColorModel));
connect(qmlWidget->rootObject(), SIGNAL(accepted()), SLOT(onAccepted()));
}
MainWindow::~MainWindow()
{
qDeleteAll(nameColorModel.begin(), nameColorModel.end());
}
void MainWindow::onAccepted()
{
for(auto& object: nameColorModel)
{
auto item = qobject_cast<DataObject*>(object);
qDebug() << item->name() << item->color();
}
}
MainView.qml contains some additional components (firstTextField, secondComboBox, "Ok" and "Cancel" buttons) and GroupBox containing Repeater which uses my "nameColorModel". NameColorEdit.qml is used as delegate of Repeater.
MainView.qml
import QtQuick 2.4
import QtQuick.Controls 1.3
import QtQuick.Layouts 1.1
import "." as Views
Item {
id: root
width: 600
height: 400
property alias firstText: firstTextField.text
property alias secondText: secondComboBox.currentText
signal accepted()
signal rejected()
ColumnLayout {
spacing: 10
anchors.fill: parent
anchors.margins: 10
GridLayout {
columns: 2
rowSpacing: 10
columnSpacing: 10
Label {
text: "First"
}
TextField {
id: firstTextField
implicitHeight: 42
Layout.fillWidth: true
}
Label {
text: "Second"
}
ComboBox {
id: secondComboBox
implicitHeight: 42
model: 5
Layout.fillWidth: true
}
}
GroupBox {
title: qsTr("Name-color objects:")
Layout.fillWidth: true
ColumnLayout {
id: col
spacing: 10
anchors.fill: parent
Repeater {
id: repeater
model: nameColorModel //// <-- QList<Object*> model
Views.NameColorEdit {
name: modelData.name
color: modelData.color
Layout.row: index
Layout.fillWidth: true
}
}
}
}
Item {
Layout.fillHeight: true
}
RowLayout {
Layout.alignment: Qt.AlignRight
Button {
text: "Ок"
Layout.minimumWidth: 42
Layout.minimumHeight: 42
onClicked: accepted()
}
Button {
text: "Cancel"
Layout.minimumWidth: 42
Layout.minimumHeight: 42
onClicked: rejected()
}
}
}
}
NameColorEdit.qml
import QtQuick 2.4
import QtQuick.Controls 1.3
import QtQuick.Layouts 1.1
Item {
id: root
implicitWidth: nameField.implicitWidth
implicitHeight: nameField.implicitHeight
property alias name: nameField.text
property alias color: colorField.text
RowLayout {
spacing: 10
anchors.fill: parent
Label {
text: "Color"
}
TextField {
id: colorField
enabled: false
implicitWidth: 150
implicitHeight: 42
}
Label {
text: "Name"
}
TextField {
id: nameField
implicitHeight: 42
Layout.fillWidth: true
}
}
}
When I change text in the "nameField" of NameColorEdit.qml, "nameColorModel" doesn't change in С++ code. How can I fix this?
Also there are following warnings in qml code:
qrc:/MainView.qml:50:9: QML GroupBox: Binding loop detected for property "implicitWidth" qrc:/MainView.qml:61: ReferenceError: nameColorModel is not defined
Note that the model will be set after calling setSource of QQuickWidget.
How can I fix these warnings?
You can also give me recommendations on writing code.
Thank you!