25
votes

I have a MediaPlayer app with a live streaming function. When I test the app with a physically device(API 22 Lollipop and API 23 Marshmallow) there are no problems with starting of the stream. Today I want to test the application with a Emulator (API 25 Nougat). Stream is not working and I get the following error:

(SourceFile:139) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)  at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)  at java.lang.Thread.run(Thread.java:761)  at com.google.android.apps.gsa.shared.util.concurrent.a.ad$1.run(SourceFile:85)  02-23 23:58:09.834 2166-3554/com.google.android.googlequicksearchbox:search W/ErrorProcessor: onFatalError, processing error from engine(4) com.google.android.apps.gsa.shared.speech.a.g: Error reading from input stream at com.google.android.apps.gsa.staticplugins.recognizer.i.a.a(SourceFile:342) at com.google.android.apps.gsa.staticplugins.recognizer.i.a$1.run(SourceFile:1367) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:428) at java.util.concurrent.FutureTask.run(FutureTask.java:237) at com.google.android.apps.gsa.shared.util.concurrent.a.ak.run(SourceFile:66) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607) at java.lang.Thread.run(Thread.java:761) at com.google.android.apps.gsa.shared.util.concurrent.a.ad$1.run(SourceFile:85) Caused by: com.google.android.apps.gsa.shared.exception.GsaIOException: Error code: 393238 | Buffer overflow, no available space. at com.google.android.apps.gsa.speech.audio.Tee.g(SourceFile:2531) at com.google.android.apps.gsa.speech.audio.ap.read(SourceFile:555) at java.io.InputStream.read(InputStream.java:101) at com.google.android.apps.gsa.speech.audio.al.run(SourceFile:362) at com.google.android.apps.gsa.speech.audio.ak$1.run(SourceFile:471) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:428) at java.util.concurrent.FutureTask.run(FutureTask.java:237) at com.google.android.apps.gsa.shared.util.concurrent.a.ak.run(SourceFile:66) at com.google.android.apps.gsa.shared.util.concurrent.a.ax.run(SourceFile:139) at com.google.android.apps.gsa.shared.util.concurrent.a.ax.run(SourceFile:139) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)  at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)  at java.lang.Thread.run(Thread.java:761)  at com.google.android.apps.gsa.shared.util.concurrent.a.ad$1.run(SourceFile:85) 

I can recognize only one thing where I think it is important.

GsaIOException: Error code: 393238 | Buffer overflow, no available space

But I don't know what it could mean. Can anyone explain what kind of Exception it is. And where I can search at the code to find the problem?

4
not sure, but did you mount an sdcard on your virtual device?sschrass

4 Answers

5
votes

I had a similar issue, for me it was crashing on devices too, with the same error. This is how I fixed it for devices:

<uses-permission android:name="android.permission.RECORD_AUDIO" />

More details here: Looping Error on Android Emulator

To make the app work on simulator, after applying the fix from the above link, I had to create a new simulator based on x86 architecture (not x86_64 as before) and it worked.

3
votes

I was getting these exact messages while trying to debug my device with logcat. Could not figure out where they were coming from. Finally realized that a preceding debug session with the emulator was generating these. I simply quit the emulator to stop them.

1
votes

I did receive the same issue, and i did the following things to make this crash occurs. Few api's that i wrote needed to allocate some memory since a file needed to be parsed and kept in that buffer. I started parsing the file without allocating the buffer hence received that message. So you could look into similar code where you might be doing the same.

0
votes

I've resolved this by deleting the apk files that i have created before and they still remain in Project Files list.