unit example;
interface
type
ILettersSettings = interface
function Letters: String;
end;
INumbersSettings = interface
function Numbers: String;
end;
TSettings = class(TInterfacedObject, ILettersSettings, INumbersSettings)
private
fLoadedLetters: String;
fLoadedNumbers: String;
public
procedure LoadFromFile;
private {ILettersSettings}
function Letters: String;
private {INumbersSettings}
function Numbers: String;
end;
TNumbers = class
private
fNumbers: String;
public
constructor Create(settings: INumbersSettings);
end;
TLetters = class
private
fLetters: String;
public
constructor Create(settings: ILettersSettings);
end;
implementation
{ TSettings }
procedure TSettings.LoadFromFile;
begin
fLoadedLetters := 'abc';
fLoadedNumbers := '123';
end;
function TSettings.Letters: String;
begin
result := fLoadedLetters;
end;
function TSettings.Numbers: String;
begin
result := fLoadedNumbers;
end;
{ TNumbers }
constructor TNumbers.Create(settings: INumbersSettings);
begin
fNumbers := settings.Numbers;
end;
{ TLetters }
constructor TLetters.Create(settings: ILettersSettings);
begin
fLetters := settings.Letters;
end;
var
settings: TSettings;
letters: TLetters;
numbers: TNumbers;
begin
settings := TSettings.Create;
settings.LoadFromFile;
letters := TLetters.Create(settings);
numbers := TNumbers.Create(settings);
end.
I have object with settings for whole project.
settings := TSettings.Create;
settings.LoadFromFile;
I use this object to create two objects: numbers and letters, by inject it by constructor.
letters := TLetters.Create(settings);
numbers := TNumbers.Create(settings);
But I dont assign it to any variable inside constructor, just use it.
{ TNumbers }
constructor TNumbers.Create(settings: INumbersSettings);
begin
fNumbers := settings.Numbers;
end;
{ TLetters }
constructor TLetters.Create(settings: ILettersSettings);
begin
fLetters := settings.Letters;
end;
So at the begin of constructor there is made reference count = 1, and on the end of constructor reference count is decreace to 0, and object is destroyed. So in line:
numbers := TNumbers.Create(settings);
There is inject nil and Runtime Error is raised.
How fix it?