My test.fsx looks like:
module Test
#r "./node_modules/fable-core/Fable.Core.dll"
open Fable.Core
open Fable.Import.Browser
type ItemCompletedData = {itemsCompleted:int}
type AddData = {text:string}
[<Pojo>]
type ActionData =
| ItemCompleted of ItemCompletedData
| Add of AddData
let test = (Add {text="hello world"})
console.log(test)
Compile it with:
node node_modules/fable-compiler/index.js --projFile test.fsx -o ./js/
webpack.config.js looks like:
var path = require("path");
module.exports = {
entry: {
main: ["./js/test.js"]
},
output: {
path: path.resolve(__dirname, "build"),
publicPath: ".",
filename: "[name].js"
}
,devServer: {
contentBase: path.join(__dirname, "./"),
compress: true,
port: 9000
}
};
Running webpack with the following command:
node node_modules/webpack/bin/webpack.js --devtool source-map
That will give warnigns:
WARNING in ./~/.0.7.26@fable-core/umd/Symbol.js 3:24-31 Critical dependency: require function is used in a way in which dependencies cannot be statically extracted
WARNING in ./~/.0.7.26@fable-core/umd/Util.js 3:24-31 Critical dependency: require function is used in a way in which dependencies cannot be statically extracted
When opening an html file that uses main.js I get an error in the console:
Symbol.js:3 Uncaught Error: Cannot find module "."
The symbol.js comes from fable-core/umd/Symbol (in the fable generated script). When I change it manually to: fable-core/Symbol (for all fable-core dependencies) then I can webpack compile without warnings and do not get errors in the page.
How can I prevent this error without having to manually change the fable output?