We are able to resolve this problem after creating low resource version of toolbar that MFC will accept. We have Created low resource id that should be refer to toolbar resource that has the identical layout as your original toolbar with respect to the command ids but reference to low resolution bmp file that MFC will accept.
Change following code in MainFrame::OnCreate
if (!m_wndToolBar.Create(this, WS_CHILD | WS_VISIBLE | CBRS_FLOATING, IDR_LOWRES_RES_ID) || !m_wndToolBar.LoadToolBar(IDR_LOWRES_RES_ID))
{
TRACE0("Failed to create add fields bar\n");
return -1; // fail to create
}
//Added
//Replace imagelist with 32 bit bmp
CToolBarCtrl& ctl = m_wndToolBar.GetToolBarCtrl();
CImageList *pList = ctl.GetImageList();
// Delete low res image list
pList->DeleteImageList();
pList->Create(34, 34, ILC_COLOR32, 32, 0);
ctl.SetImageList(pList);
ctl.AddBitmap(32, IDR_ADD_HIGH_RES_ID);