Before asking the question, i have searched the SO:
iPhone-Move UI Image view along a Bezier curve path
But it did not give a explicit answer.
My requirement is like this, I have a bezier path, and a view(or layer if OK), I want to add pan gesture
to the view, and the view(or layer)'s move path must constraint to the bezier path.
My code is below:
The MainDrawView.swift
:
import UIKit
class MainDrawView: UIView {
// Only override draw() if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
override func draw(_ rect: CGRect) {
// Drawing code
drawArc()
}
func drawArc() {
let context = UIGraphicsGetCurrentContext()
// set start point
context?.move(to: CGPoint.init(x: 0, y: 400))
//draw curve
context?.addQuadCurve(to: CGPoint.init(x: 500, y: 250), control: CGPoint.init(x: UIScreen.main.bounds.size.width, y: 200))
context?.strokePath()
}
}
The ViewController.swift
:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var clickButton: UIButton!
lazy var view1:UIView = {
let view: UIView = UIView.init(frame: CGRect.init(origin: CGPoint.init(x: 0, y: 0), size: CGSize.init(width: 10, height: 10)))
view.center = CGPoint.init(x: UIScreen.main.bounds.size.width / 2.0, y: UIScreen.main.bounds.size.height / 2.0)
view.backgroundColor = UIColor.red
return view
}()
override func viewDidLoad() {
super.viewDidLoad()
initData()
initUI()
}
func initData() {
}
func initUI() {
self.clickButton.isHidden = true
// init the view
self.view.addSubview(self.view1)
}
}
Edit -1
My deep requirment is when I use pan guester
move the view/layer, the view will move on the bezier path.
UIPanGestureRecognizer
, and as that updates, the square will move along the path? – Pierce