I'm trying to initialize a global array of function pointers at compile-time, in either C or C++. Something like this:
module.h
typedef int16_t (*myfunc_t)(void);
extern myfunc_array[];
module.cpp
#include "module.h"
int16_t myfunc_1();
int16_t myfunc_2();
...
int16_t myfunc_N();
// the ordering of functions is not that important
myfunc_array[] = { myfunc_1, myfunc_2, ... , myfunc_N };
func1.cpp, func2.cpp, ... funcN.cpp (symbolic links to a single func.cpp file, so that different object files are created: func1.o, func2.o, func3.o, ... , funcN.o. NUMBER is defined using g++ -DNUMBER=N
)
#include "module.h"
#define CONCAT2(x, y) x ## y
#define CONCAT(x, y) CONCAT2(x, y)
int16_t CONCAT(myfunc_, NUMBER)() { ... }
When compiled using g++ -DNUMBER=N, after preprocessing becomes:
func1.cpp
...
int16_t myfunc_1() { ... }
func2.cpp
...
int16_t myfunc_2() { ... }
and so on.
The declarations of myfunc_N()
and the initialization of myfunc_array[]
are not cool, since N changes often and could be between 10 to 200. I prefer not to use a script or Makefile to generate them either. The ordering of functions is not that important, i can work around that. Is there a neater/smarter way to do this?
.cpp
on them. And "better" is often defined in terms of what your goal is; better than what? What are you trying to do? What are the functions for? Ask about the goal, not the step. – GManNickG