I'm trying to follow this tutorial to get started with OpenGL: http://www.learnopengl.com/#!Getting-started/Creating-a-window and it requires downloading glfw and CMake. I have set the downloaded glfw folder as the source code folder and I have created inside that folder another one called "build" which I then set as the build one for the binaries, as the tutorial asks. I click on "Configure" and I select XCode as the Generator, since I'm on a Mac. The problem is that when I try to configure the project CMake gives me this error:
The C compiler identification is unknown CMake Error at CMakeLists.txt:3 (project): No CMAKE_C_COMPILER could be found.
Configuring incomplete, errors occurred! See also "/Users/standard/Desktop/glfw-3.2.1/build/CMakeFiles/CMakeOutput.log".
See also "/Users/standard/Desktop/glfw-3.2.1/build/CMakeFiles/CMakeError.log".
I've already read this question, but as far as I can understand, it doesn't have what I need: CMake Error at CMakeLists.txt:30 (project): No CMAKE_C_COMPILER could be found
Thank you.