My project loads SWF files using the Loader class, and then loads Sprite objects from those child files. Each sprite has a specific green color, and I want to substitute all pixels of one color for transparent ones.
I can re-compile these Sprites as objects of the BitmapData class, to simplify things, but I'm looking for any way that avoids operating the objects pixel-by-pixel. I'm guessing that I can use some kind of bitmap filter, but I'm just not familiar enough with ActionScript to know specifics.

