Is it possible to use an animation I made with aseprite in python, pygame? It's just an animation of 2 images of a rat running, and I want it to be an object where I can control its X and Y coordinates.
I find this more convenient than making the animation in python, pygame, primarily because the speed of the animation is determined by me once and stays so. All i have to do is to make it in aseprite, export, (and if possible) - load it into a variable in python-pygame, say ratRun which will be an object I can use and manipulate its X and Y variables the way I need to.
PS the possible codecs to export the animation from aseprite are: ase aseprite bmp flc fli gif ico jpeg jpg pcx png tga
png works well with pygame but it's only an image file. Another form of my original question perhaps is if pygame can support an animation file also.